[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"portal-settings:figure:it":3,"public-menus:all":45,"post:controller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning:it":531,"related:post:controller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning:it:1":790},{"statusCode":4,"data":5,"message":44},200,{"tenantId":6,"lang":7,"defaultLang":8,"siteUrl":9,"contactEmail":10,"brandName":11,"logoUrl":12,"siteName":11,"siteDescription":13,"ogImage":14,"robotsIndex":15,"socialLinks":14,"reservedSlugs":14,"seoPolicy":16},"figure","it","en","https:\u002F\u002Ffigure.rocks","info@stajic.de","Figure Rocks","\u002Ffavicon-32x32.png","",null,true,{"branding":17,"relatedContent":18,"crossDomainLinks":19},{"logoUrl":12},{"enabled":15},[20,23,26,29,32,35,38,41],{"url":21,"label":22,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Floving.rocks","loving.rocks",{"url":24,"label":25,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fstajic.de","stajic.de",{"url":27,"label":28,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fbazify.com","bazify.com",{"url":30,"label":31,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fbazify.de","bazify.de",{"url":33,"label":34,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002F2mesta.com","2mesta.com",{"url":36,"label":37,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002F2mesta.de","2mesta.de",{"url":39,"label":40,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fbazify.at","bazify.at",{"url":42,"label":43,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fweb-hoch3.de","web-hoch3.de","Portal settings resolved",[46],{"id":47,"name":48,"location":49,"isActive":15,"isDefault":15,"items":50},2,"Main Menu","sidebar",[51,65,189,282,358,424],{"id":52,"title":53,"url":61,"target":62,"icon":63,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":64},"1",{"de":54,"en":55,"es":56,"fr":57,"it":55,"ru":58,"sr":59,"zh":60},"Startseite","Home","Inicio","Accueil","Главная","Početna","首页","\u002F","_self","i-lucide-home",[],{"id":66,"title":67,"url":76,"target":62,"icon":77,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":78},"3",{"de":68,"en":69,"es":70,"fr":71,"it":72,"ru":73,"sr":74,"zh":75},"Spiele","Games","Juegos","Jeux","Giochi","Игры","Igre","游戏","\u002Fgames","i-lucide-gamepad-2",[79,92,107,121,135,148,162,176],{"id":80,"title":81,"url":76,"target":62,"icon":90,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":91},"3-1",{"de":82,"en":83,"es":84,"fr":85,"it":86,"ru":87,"sr":88,"zh":89},"Spiele-Hub","Games Hub","Centro de juegos","Hub de jeux","Hub Giochi","Игровой центр","Centar za igre","游戏中心","i-lucide-layout-grid",[],{"id":93,"title":94,"url":103,"target":62,"icon":104,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":106},"1-1",{"de":95,"en":96,"es":97,"fr":98,"it":99,"ru":100,"sr":101,"zh":102},"Neu & Angesagt","New & Trending","Novedades & Tendencias","Nouveautés & Tendances","Novità & Tendenze","Новинки & тренды","Novo & Popularno","新品 & 热门","\u002Fnews\u002Fgaming-news","i-lucide-sparkles","custom",[],{"id":108,"title":109,"url":118,"target":62,"icon":119,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":120},"1-2",{"de":110,"en":111,"es":112,"fr":113,"it":114,"ru":115,"sr":116,"zh":117},"Angebote","Deals","Ofertas","Offres","Offerte","Акции","Ponude","优惠","\u002Fdeals","i-lucide-badge-percent",[],{"id":122,"title":123,"url":132,"target":62,"icon":133,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":134},"1-3",{"de":124,"en":125,"es":126,"fr":127,"it":128,"ru":129,"sr":130,"zh":131},"Release-Kalender","Release Calendar","Calendario de lanzamientos","Calendrier des sorties","Calendario delle uscite","Календарь релизов","Kalendar izdanja","发布日历","\u002Freleases","i-lucide-calendar-days",[],{"id":136,"title":137,"url":145,"target":62,"icon":146,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":147},"3-2",{"de":138,"en":139,"es":140,"fr":141,"it":142,"sr":143,"zh":144},"amiibo-kompatible Spiele","amiibo-Compatible Games","Juegos compatibles con Amiibo","Jeux compatibles Amiibo","Giochi compatibili con amiibo","Amiibo kompatibilne igre","Amiibo 兼容游戏","\u002Freference\u002Fcompatibility","i-lucide-check-circle-2",[],{"id":149,"title":150,"url":159,"target":62,"icon":160,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":161},"3-3",{"de":151,"en":152,"es":153,"fr":154,"it":155,"ru":156,"sr":157,"zh":158},"Wie amiibo funktionieren","How amiibo work","Cómo funcionan los Amiibo","Comment fonctionnent les Amiibo","Come funzionano gli Amiibo","Как работают Amiibo","Kako Amiibo rade","Amiibo 如何运作","\u002Fgames\u002Fhow-amiibo-unlocks-work","i-lucide-puzzle",[],{"id":163,"title":164,"url":173,"target":62,"icon":174,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":175},"3-4",{"de":165,"en":166,"es":167,"fr":168,"it":169,"ru":170,"sr":171,"zh":172},"Beste Amiibo pro Spiel","Best amiibo per Game","Mejores Amiibo por juego","Meilleurs Amiibo par jeu","Migliori Amiibo per gioco","Лучшие Amiibo по играм","Najbolji Amiibo po igri","各游戏最佳 Amiibo","\u002Fgames\u002Fbest-amiibo-per-game","i-lucide-award",[],{"id":177,"title":178,"url":186,"target":62,"icon":187,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":188},"3-5",{"de":179,"en":180,"es":181,"fr":182,"it":183,"ru":184,"sr":185},"Freischaltbares & Belohnungen","Unlockables & Rewards","Desbloqueables & Recompensas","Déblocables & Récompenses","Sbloccabili & Ricompense","Разблокировки & награды","Otključavanja & nagrade","\u002Fgames\u002Funlocks-and-benefits","i-lucide-gift",[],{"id":190,"title":191,"url":199,"target":62,"icon":200,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":201},"4",{"de":192,"en":193,"es":194,"it":195,"ru":196,"sr":197,"zh":198},"Sammeln","Collecting","Coleccionismo","Collezionismo","Коллекционирование","Kolekcionarstvo","收藏","\u002Fcollecting","i-lucide-gem",[202,213,227,240,254,268],{"id":203,"title":204,"url":211,"target":62,"icon":90,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":212},"4-1",{"de":205,"en":206,"fr":207,"it":208,"ru":209,"zh":210},"Sammel-Hub","Collecting Hub","Hub de collecte","Hub di raccolta","Центр сбора","收藏中心","\u002Famiibo\u002Fcollecting",[],{"id":214,"title":215,"url":224,"target":62,"icon":225,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":226},"4-2",{"de":216,"en":217,"es":218,"fr":219,"it":220,"ru":221,"sr":222,"zh":223},"Kaufberatung","Buying Guide","Guía de compra","Guide d'achat","Guida all'acquisto","Гид покупателя","Vodič za kupovinu","购买指南","\u002Famiibo-library\u002Famiibo-buying-smart","i-lucide-shopping-bag",[],{"id":228,"title":229,"url":237,"target":62,"icon":238,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":239},"4-3",{"de":230,"en":230,"es":231,"fr":232,"it":233,"ru":234,"sr":235,"zh":236},"Fake vs Real","Falso vs. Real","Faux vs Vrai","Falso vs Vero","Фейк vs Оригинал","Lažno vs Pravo","真假对比","\u002Famiibo-library\u002Famiibo-buying-smart\u002Favoid-fake-listings","i-lucide-scan",[],{"id":241,"title":242,"url":251,"target":62,"icon":252,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":253},"4-4",{"de":243,"en":244,"es":245,"fr":246,"it":247,"ru":248,"sr":249,"zh":250},"Aufbewahrung & Präsentation","Storage & Display","Almacenamiento & exhibición","Rangement & Présentation","Contenitori & Esposizione","Хранение & витрины","Odlaganje & izlaganje","存储 & 展示","\u002Famiibo-library\u002Famiibo-care-and-storage","i-lucide-box",[],{"id":255,"title":256,"url":265,"target":62,"icon":266,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":267},"4-5",{"de":257,"en":258,"es":259,"fr":260,"it":261,"ru":262,"sr":263,"zh":264},"Preisübersicht","Price Guide","Guía de precios","Guide des prix","Guida ai prezzi","Гид по ценам","Cenovnik","价格指南","\u002Fcollections\u002Fprice-guide","i-lucide-bar-chart-3",[],{"id":269,"title":270,"url":279,"target":62,"icon":280,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":281},"4-6",{"de":271,"en":272,"es":273,"fr":274,"it":275,"ru":276,"sr":277,"zh":278},"Raritäten","Rare Finds","Hallazgos únicos","Trouvailles rares","Pezzi rari","Редкие находки","Retki nalazi","稀有发现","\u002Fcollections\u002Frare-and-notable","i-lucide-trophy",[],{"id":283,"title":284,"url":292,"target":62,"icon":293,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":294},"5",{"de":285,"en":286,"es":287,"fr":286,"it":288,"ru":289,"sr":290,"zh":291},"Technik","Tech","Tecnología","Tecnologia","Технологии","Tehnologija","科技","\u002Ftech","i-lucide-cpu",[295,306,318,331,344],{"id":296,"title":297,"url":292,"target":62,"icon":90,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":305},"5-1",{"de":298,"en":298,"es":299,"fr":300,"it":301,"ru":302,"sr":303,"zh":304},"Tech Hub","Centro tecnológico","Hub Tech","Hub Tecnologico","Технохаб","Tehnološki centar","科技中心",[],{"id":307,"title":308,"url":315,"target":62,"icon":316,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":317},"5-2",{"de":309,"en":310,"fr":311,"it":312,"ru":313,"zh":314},"Audio- & Mikrofonqualität","Audio & Mic Quality","Qualité audio & micro","Qualità audio & mic","Качество звука & микрофона","音频 & 麦克风质量","\u002Fgear\u002Faudio","i-lucide-mic",[],{"id":319,"title":320,"url":328,"target":62,"icon":329,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":330},"5-3",{"de":321,"en":322,"es":323,"fr":324,"it":325,"sr":326,"zh":327},"Controller & Zubehör","Controllers & Accessories","Mandos & accesorios","Manettes & accessoires","Controller & Accessori","Kontroleri & dodatna oprema","控制器 & 配件","\u002Fgear\u002Fcontrols","i-lucide-joystick",[],{"id":332,"title":333,"url":341,"target":62,"icon":342,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":343},"5-4",{"de":334,"en":335,"es":336,"fr":337,"it":338,"ru":339,"sr":340},"Displays & Aufnahme","Displays & Capture","Pantallas & Captura","Écrans & Capture","Display & Acquisizione","Дисплеи & Захват","Ekrani & snimanje","\u002Fgear\u002Fdisplays","i-lucide-monitor",[],{"id":345,"title":346,"url":355,"target":62,"icon":356,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":357},"5-5",{"de":347,"en":348,"es":349,"fr":350,"it":351,"ru":352,"sr":353,"zh":354},"Netzwerkstabilität","Network Stability","Estabilidad de la red","Stabilité du réseau","Stabilità della rete","Стабильность сети","Stabilnost mreže","网络稳定性","\u002Fplaybooks\u002Fnetwork-stability","i-lucide-wifi",[],{"id":359,"title":360,"url":368,"target":62,"icon":369,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":370},"6",{"de":361,"en":361,"es":362,"fr":363,"it":364,"ru":365,"sr":366,"zh":367},"Shop","Tienda","Boutique","Negozio","Магазин","Prodavnica","商店","\u002Fshop","i-lucide-shopping-cart",[371,383,391,399,412],{"id":372,"title":373,"url":368,"target":62,"icon":381,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":382},"6-1",{"de":374,"en":375,"es":376,"fr":377,"ru":378,"sr":379,"zh":380},"Shop-Hub","Shop Hub","Centro de compras","Espace Boutique","Центр магазина","Centar za kupovinu","购物中心","i-lucide-store",[],{"id":384,"title":385,"url":388,"target":62,"icon":389,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":390},"6-2",{"de":386,"en":386,"es":387,"fr":387,"it":387,"sr":387,"zh":387},"amiibo","Amiibo","\u002Famiibo-shop","i-lucide-scan-line",[],{"id":392,"title":393,"url":396,"target":62,"icon":397,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":398},"6-3",{"de":394,"en":394,"es":394,"fr":394,"it":394,"ru":394,"sr":394,"zh":395},"LEGO","乐高","\u002Flego-shop","i-lucide-blocks",[],{"id":400,"title":401,"url":409,"target":62,"icon":410,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":411},"6-4",{"de":402,"en":403,"es":404,"fr":405,"it":406,"sr":407,"zh":408},"Figuren & Sammlerstücke","Figures & Collectibles","Figuras & Coleccionables","Figurines & Objets de collection","Figure & Collezionismo","Figure & kolekcionarstvo","手办 & 收藏品","\u002Fshop\u002Ffigures","i-lucide-package",[],{"id":413,"title":414,"url":421,"target":62,"icon":422,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":423},"6-5",{"de":415,"en":415,"fr":416,"it":417,"ru":418,"sr":419,"zh":420},"Gaming Gear","Équipement gaming","Accessori gaming","Игровое снаряжение","Gejming oprema","游戏装备","\u002Fgaming-gear-shop","i-lucide-headphones",[],{"id":425,"title":426,"url":427,"target":62,"icon":389,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":428},"2",{"de":386,"en":386,"es":386,"fr":386,"it":386,"ru":386,"sr":386,"zh":386},"\u002Famiibo",[429,440,447,461,475,489,503,517],{"id":430,"title":431,"url":427,"target":62,"icon":90,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":439},"2-1",{"de":432,"en":433,"es":434,"fr":435,"it":435,"ru":436,"sr":437,"zh":438},"amiibo-Hub","amiibo Hub","Centro amiibo","Hub amiibo","Хаб amiibo","amiibo centar","amiibo 中心",[],{"id":441,"title":442,"url":444,"target":62,"icon":445,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":446},"1772724791061",{"de":443,"en":443},"Franchise","\u002Famiibo\u002Ffranchise","i-lucide-star",[],{"id":448,"title":449,"url":458,"target":62,"icon":459,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":460},"2-3",{"de":450,"en":451,"es":452,"fr":453,"it":454,"ru":455,"sr":456,"zh":457},"Region & Verpackung (EU\u002FUS\u002FJP)","Region & Packaging (EU\u002FUS\u002FJP)","Región y embalaje (UE\u002FEE. UU.\u002FJP)","Région & Emballage (UE\u002FUS\u002FJP)","Regione & Confezione (EU\u002FUS\u002FJP)","Регион & упаковка (EU\u002FUS\u002FJP)","Region & pakovanje (EU\u002FUS\u002FJP)","地区 & 包装 (EU\u002FUS\u002FJP)","\u002Famiibo-library\u002Famiibo-editions-and-regions","i-lucide-globe",[],{"id":462,"title":463,"url":472,"target":62,"icon":473,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":474},"2-4",{"de":464,"en":465,"es":466,"fr":467,"it":468,"ru":469,"sr":470,"zh":471},"Schnellidentifikations-Checkliste","Fast Identification Checklist","Lista de identificación rápida","Liste d'identification rapide","Checklist identificazione rapida","Чек-лист быстрой идентификации","Kontrolna lista za brzu identifikaciju","快速识别清单","\u002Famiibo\u002Fidentify-checklist","i-lucide-list-checks",[],{"id":476,"title":477,"url":486,"target":62,"icon":487,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":488},"2-6",{"de":478,"en":479,"es":480,"fr":481,"it":482,"ru":483,"sr":484,"zh":485},"Tipps für Sealed-Sammlungen","Sealed Collection Tips","Consejos de colección sellada","Conseils collection scellée","Consigli collezione sigillata","Советы по коллекции Sealed","Saveti za zapečaćene kolekcije","密封收藏贴士","\u002Famiibo\u002Fsealed-tips","i-lucide-shield-check",[],{"id":490,"title":491,"url":500,"target":62,"icon":501,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":502},"2-5",{"de":492,"en":493,"es":494,"fr":495,"it":496,"ru":497,"sr":498,"zh":499},"Zustand & Bewertung","Condition & Grading","Estado & Graduación","État & Évaluation","Condizioni & Valutazione","Состояние & Оценка","Stanje & ocenjivanje","品相与分级","\u002Famiibo-library\u002Famiibo-condition-and-grading","i-lucide-badge-check",[],{"id":504,"title":505,"url":514,"target":62,"icon":515,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":516},"2-2",{"de":506,"en":507,"es":508,"fr":509,"it":510,"ru":511,"sr":512,"zh":513},"Ausgaben & Nachdrucke","Editions & Reprints","Ediciones & Reimpresiones","Éditions & Réimpressions","Edizioni & ristampe","Издания & переиздания","Izdanja & reizdanja","版本 & 重印","\u002Famiibo\u002Fcollecting\u002F","i-lucide-layers",[],{"id":518,"title":519,"url":528,"target":62,"icon":529,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":530},"2-7",{"de":520,"en":521,"es":522,"fr":523,"it":524,"ru":525,"sr":526,"zh":527},"Nachdruck-Timeline","Reprint Timeline","Cronología de reimpresión","Chronologie des réimpressions","Cronologia ristampe","Хронология переизданий","Hronologija reprinta","重印时间轴","\u002Freference\u002Ftimelines\u002Famiibo-reprint-timeline","i-lucide-timer",[],{"statusCode":4,"data":532,"message":789},{"id":533,"title":534,"slug":535,"content":536,"contentJson":537,"excerpt":627,"featuredImage":14,"featuredImageAlt":14,"featuredImageCaption":14,"featuredImageTitle":14,"featuredImageCopyright":14,"featuredImageAuthor":14,"featuredImageSourceUrl":14,"featuredImageLicense":14,"featuredImageIsAiGenerated":628,"status":629,"publishedAt":630,"createdAt":631,"updatedAt":632,"seoLocalePaths":633,"categories":642,"author":662,"translations":665},"170","Drift del controller e zone morte: un metodo pulito che evita regolazioni eccessive","controller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u003Cp>Le persone cercano zone morte ultra-basse e finiscono con drift, oscillazioni e una mira inconsistente. L'obiettivo corretto è la stabilità: la zona morta più bassa che rimanga priva di drift.\u003C\u002Fp>\n\u003Ch2>Metodo Pulito (Veloce)\u003C\u002Fh2>\n\u003Col>\u003Cli>Testa il drift in un menu o in una scena di allenamento senza alcun input.\u003C\u002Fli>\u003Cli>Abbassa la zona morta finché non inizia il drift, poi alzala leggermente.\u003C\u002Fli>\u003Cli>Ripeti dopo 10 minuti (le mani calde rivelano il drift).\u003C\u002Fli>\u003Cli>Blocca le impostazioni per una settimana prima di cambiare le curve.\u003C\u002Fli>\u003C\u002Fol>\n\u003Ch2>Due Errori Comuni\u003C\u002Fh2>\n\u003Cul>\u003Cli>Impostare le zone morte in base al 'feeling' mentre è presente dello stutter.\u003C\u002Fli>\u003Cli>Cambiare le curve quotidianamente e perdere la memoria muscolare.\u003C\u002Fli>\u003C\u002Ful>\n\u003Cp>Regola: prima le zone morte, poi le curve, infine la sensibilità. E solo dopo aver ottenuto stabilità.\u003C\u002Fp>\n\u003Ch2>Guide Correlate\u003C\u002Fh2>\n\u003Ca href=\"\u002Fit\u002Fblog\u002Fcontroller-feel-deadzones-curves-and-why-heavy-aim-happens\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Feeling del Controller\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Zone morte, curve e basi della mira pesante (heavy aim).\u003C\u002Fp>\u003C\u002Fa>\n\u003Ca href=\"\u002Fit\u002Fblog\u002Fcontrols-baseline-one-stable-setup-before-you-tune-anything\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Baseline dei Controlli\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Blocca la stabilità prima della calibrazione.\u003C\u002Fp>\u003C\u002Fa>\n\u003Ca href=\"\u002Fit\u002Fblog\u002Fframe-pacing-why-smoothness-is-about-frametime-not-fps\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Frame Pacing\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Stabilità prima della calibrazione.\u003C\u002Fp>\u003C\u002Fa>\n\u003Ca href=\"\u002Fit\u002Fexperience\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Esperienza\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Risultati che puoi percepire durante il gioco.\u003C\u002Fp>\u003C\u002Fa>",{"time":538,"blocks":539,"version":626},1771851894522,[540,546,552,565,570,579,584,589,599,608,617],{"id":541,"data":542,"type":544,"tunes":545},"p_cdd_02",{"text":543},"Le persone cercano zone morte ultra-basse e finiscono con drift, oscillazioni e una mira inconsistente. L'obiettivo corretto è la stabilità: la zona morta più bassa che rimanga priva di drift.","paragraph",{},{"id":547,"data":548,"type":550,"tunes":551},"h2_cdd_03",{"text":549,"level":47},"Metodo Pulito (Veloce)","header",{},{"id":553,"data":554,"type":563,"tunes":564},"l_cdd_04",{"meta":555,"items":557,"style":562},{"counterType":556},"numeric",[558,559,560,561],"Testa il drift in un menu o in una scena di allenamento senza alcun input.","Abbassa la zona morta finché non inizia il drift, poi alzala leggermente.","Ripeti dopo 10 minuti (le mani calde rivelano il drift).","Blocca le impostazioni per una settimana prima di cambiare le curve.","ordered","list",{},{"id":566,"data":567,"type":550,"tunes":569},"h2_cdd_05",{"text":568,"level":47},"Due Errori Comuni",{},{"id":571,"data":572,"type":563,"tunes":578},"l_cdd_06",{"meta":573,"items":574,"style":577},{},[575,576],"Impostare le zone morte in base al 'feeling' mentre è presente dello stutter.","Cambiare le curve quotidianamente e perdere la memoria muscolare.","unordered",{},{"id":580,"data":581,"type":544,"tunes":583},"p_cdd_07",{"text":582},"Regola: prima le zone morte, poi le curve, infine la sensibilità. E solo dopo aver ottenuto stabilità.",{},{"id":585,"data":586,"type":550,"tunes":588},"h2_rel_cdd",{"text":587,"level":47},"Guide Correlate",{},{"id":590,"data":591,"type":597,"tunes":598},"lt_cdd_1",{"link":592,"meta":593},"\u002Fit\u002Fblog\u002Fcontroller-feel-deadzones-curves-and-why-heavy-aim-happens\u002F",{"image":594,"title":595,"description":596},{"url":13},"Feeling del Controller","Zone morte, curve e basi della mira pesante (heavy aim).","linkTool",{},{"id":600,"data":601,"type":597,"tunes":607},"lt_cdd_2",{"link":602,"meta":603},"\u002Fit\u002Fblog\u002Fcontrols-baseline-one-stable-setup-before-you-tune-anything\u002F",{"image":604,"title":605,"description":606},{"url":13},"Baseline dei Controlli","Blocca la stabilità prima della calibrazione.",{},{"id":609,"data":610,"type":597,"tunes":616},"lt_cdd_3",{"link":611,"meta":612},"\u002Fit\u002Fblog\u002Fframe-pacing-why-smoothness-is-about-frametime-not-fps\u002F",{"image":613,"title":614,"description":615},{"url":13},"Frame Pacing","Stabilità prima della calibrazione.",{},{"id":618,"data":619,"type":597,"tunes":625},"lt_cdd_4",{"link":620,"meta":621},"\u002Fit\u002Fexperience\u002F",{"image":622,"title":623,"description":624},{"url":13},"Esperienza","Risultati che puoi percepire durante il gioco.",{},"2.31","L'obiettivo è la zona morta più bassa che rimanga stabile. Usa questo metodo per testare il drift, impostare le zone morte in modo sicuro e smettere di inseguire una ‘precisione’ placebo.",false,"PUBLISHED","2026-02-20T14:00:00.000Z","2026-02-20T13:54:57.740Z","2026-02-23T13:11:13.698Z",{"en":634,"de":635,"sr":636,"es":637,"fr":638,"it":639,"ru":640,"zh":641},"\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Fde\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Fsr\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Fes\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Ffr\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Fit\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Fru\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning","\u002Fzh\u002Fblog\u002Fcontroller-drift-and-deadzones-a-clean-method-that-avoids-over-tuning",[643,647,650,654,658],{"id":644,"name":645,"slug":646},60,"Playbook","playbooks",{"id":648,"name":623,"slug":649},43,"experience",{"id":651,"name":652,"slug":653},82,"Attrezzatura","gear",{"id":655,"name":656,"slug":657},222,"Metodo di test","testing-method",{"id":659,"name":660,"slug":661},88,"Controlli","controls",{"id":283,"login":663,"email":13,"displayName":664},"aleksandar","Aleksandar Stajic",[666,741],{"lang":8,"title":667,"content":668,"contentJson":669,"excerpt":740},"Controller Drift and Deadzones: A Clean Method That Avoids Over-Tuning","{\"time\":1771851535725,\"blocks\":[{\"id\":\"p_cdd_02\",\"type\":\"paragraph\",\"data\":{\"text\":\"People chase ultra-low deadzones and end up with drift, wobble, and inconsistent aim. The right target is stability: the lowest deadzone that stays drift-free.\"},\"tunes\":{}},{\"id\":\"h2_cdd_03\",\"type\":\"header\",\"data\":{\"text\":\"Clean Method (Fast)\",\"level\":2},\"tunes\":{}},{\"id\":\"l_cdd_04\",\"type\":\"list\",\"data\":{\"style\":\"ordered\",\"meta\":{\"counterType\":\"numeric\"},\"items\":[\"Test drift in a menu\u002Ftraining scene with no input.\",\"Lower deadzone until drift begins, then raise slightly.\",\"Repeat after 10 minutes (warm hands reveal drift).\",\"Lock settings for a week before changing curves.\"]},\"tunes\":{}},{\"id\":\"h2_cdd_05\",\"type\":\"header\",\"data\":{\"text\":\"Two Common Mistakes\",\"level\":2},\"tunes\":{}},{\"id\":\"l_cdd_06\",\"type\":\"list\",\"data\":{\"style\":\"unordered\",\"meta\":{},\"items\":[\"Setting deadzones based on ‘feel’ while stutter is present.\",\"Changing curves daily and losing muscle memory.\"]},\"tunes\":{}},{\"id\":\"p_cdd_07\",\"type\":\"paragraph\",\"data\":{\"text\":\"Rule: deadzones first, curves second, sensitivity last. And only after stability.\"},\"tunes\":{}},{\"id\":\"h2_rel_cdd\",\"type\":\"header\",\"data\":{\"text\":\"Related Guides\",\"level\":2},\"tunes\":{}},{\"id\":\"lt_cdd_1\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fcontroller-feel-deadzones-curves-and-why-heavy-aim-happens\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Controller Feel\",\"description\":\"Deadzones, curves, and heavy aim basics.\"}},\"tunes\":{}},{\"id\":\"lt_cdd_2\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fcontrols-baseline-one-stable-setup-before-you-tune-anything\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Controls Baseline\",\"description\":\"Lock stability before tuning.\"}},\"tunes\":{}},{\"id\":\"lt_cdd_3\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fframe-pacing-why-smoothness-is-about-frametime-not-fps\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Frame Pacing\",\"description\":\"Stability before tuning.\"}},\"tunes\":{}},{\"id\":\"lt_cdd_4\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fexperience\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Experience\",\"description\":\"Outcomes you can feel in play.\"}},\"tunes\":{}}],\"version\":\"2.31.1\"}",{"time":670,"blocks":671,"version":739},1771851535725,[672,676,680,689,693,700,704,708,716,724,731],{"id":541,"data":673,"type":544,"tunes":675},{"text":674},"People chase ultra-low deadzones and end up with drift, wobble, and inconsistent aim. The right target is stability: the lowest deadzone that stays drift-free.",{},{"id":547,"data":677,"type":550,"tunes":679},{"text":678,"level":47},"Clean Method (Fast)",{},{"id":553,"data":681,"type":563,"tunes":688},{"meta":682,"items":683,"style":562},{"counterType":556},[684,685,686,687],"Test drift in a menu\u002Ftraining scene with no input.","Lower deadzone until drift begins, then raise slightly.","Repeat after 10 minutes (warm hands reveal drift).","Lock settings for a week before changing curves.",{},{"id":566,"data":690,"type":550,"tunes":692},{"text":691,"level":47},"Two Common Mistakes",{},{"id":571,"data":694,"type":563,"tunes":699},{"meta":695,"items":696,"style":577},{},[697,698],"Setting deadzones based on ‘feel’ while stutter is present.","Changing curves daily and losing muscle memory.",{},{"id":580,"data":701,"type":544,"tunes":703},{"text":702},"Rule: deadzones first, curves second, sensitivity last. And only after stability.",{},{"id":585,"data":705,"type":550,"tunes":707},{"text":706,"level":47},"Related Guides",{},{"id":590,"data":709,"type":597,"tunes":715},{"link":710,"meta":711},"\u002Fblog\u002Fcontroller-feel-deadzones-curves-and-why-heavy-aim-happens\u002F",{"image":712,"title":713,"description":714},{"url":13},"Controller Feel","Deadzones, curves, and heavy aim basics.",{},{"id":600,"data":717,"type":597,"tunes":723},{"link":718,"meta":719},"\u002Fblog\u002Fcontrols-baseline-one-stable-setup-before-you-tune-anything\u002F",{"image":720,"title":721,"description":722},{"url":13},"Controls Baseline","Lock stability before tuning.",{},{"id":609,"data":725,"type":597,"tunes":730},{"link":726,"meta":727},"\u002Fblog\u002Fframe-pacing-why-smoothness-is-about-frametime-not-fps\u002F",{"image":728,"title":614,"description":729},{"url":13},"Stability before tuning.",{},{"id":618,"data":732,"type":597,"tunes":738},{"link":733,"meta":734},"\u002Fexperience\u002F",{"image":735,"title":736,"description":737},{"url":13},"Experience","Outcomes you can feel in play.",{},"2.31.1","The goal is the lowest deadzone that stays stable. Use this method to test drift, set deadzones safely, and stop chasing placebo ‘precision’.",{"lang":7,"title":534,"content":536,"contentJson":742,"excerpt":627},{"time":538,"blocks":743,"version":626},[744,747,750,755,758,763,766,769,774,779,784],{"id":541,"data":745,"type":544,"tunes":746},{"text":543},{},{"id":547,"data":748,"type":550,"tunes":749},{"text":549,"level":47},{},{"id":553,"data":751,"type":563,"tunes":754},{"meta":752,"items":753,"style":562},{"counterType":556},[558,559,560,561],{},{"id":566,"data":756,"type":550,"tunes":757},{"text":568,"level":47},{},{"id":571,"data":759,"type":563,"tunes":762},{"meta":760,"items":761,"style":577},{},[575,576],{},{"id":580,"data":764,"type":544,"tunes":765},{"text":582},{},{"id":585,"data":767,"type":550,"tunes":768},{"text":587,"level":47},{},{"id":590,"data":770,"type":597,"tunes":773},{"link":592,"meta":771},{"image":772,"title":595,"description":596},{"url":13},{},{"id":600,"data":775,"type":597,"tunes":778},{"link":602,"meta":776},{"image":777,"title":605,"description":606},{"url":13},{},{"id":609,"data":780,"type":597,"tunes":783},{"link":611,"meta":781},{"image":782,"title":614,"description":615},{"url":13},{},{"id":618,"data":785,"type":597,"tunes":788},{"link":620,"meta":786},{"image":787,"title":623,"description":624},{"url":13},{},"Post erfolgreich abgerufen",{"items":791,"source":862,"manualIds":863,"manualMatchedIds":864},[792,798,804,810,816,822,828,833,839,844,851,857],{"id":793,"slug":794,"title":795,"excerpt":796,"featuredImage":14,"publishedAt":797},"216","input-lag-chain-deep-where-delay-actually-builds-up-click-to-photon","Analisi approfondita della catena dell'input lag: dove si accumula davvero il ritardo (Click-to-Photon)","L'input lag è una catena: dispositivo, OS, game loop, coda di rendering, display. Scopri dove si accumula il ritardo e come ridurlo stabilizzando il timing e rimuovendo le elaborazioni nascoste.","2026-02-20T23:25:00.000Z",{"id":799,"slug":800,"title":801,"excerpt":802,"featuredImage":14,"publishedAt":803},"248","ethernet-vs-wi-fi-for-gaming-the-honest-stability-tradeoff","Ethernet vs Wi-Fi per il Gaming: l'onesto compromesso della stabilità","La velocità non è il problema principale. La stabilità lo è. Ethernet di solito vince perché riduce i picchi. Usa questa guida per decidere quando il Wi-Fi è sufficiente e quando non lo è.","2026-02-21T05:20:00.000Z",{"id":805,"slug":806,"title":807,"excerpt":808,"featuredImage":14,"publishedAt":809},"267","bfi-and-strobing-clarity-vs-flicker-vs-latency-the-honest-tradeoff","BFI e Strobing: Nitidezza vs Sfarfallio vs Latenza (Il compromesso onesto)","Il BFI\u002Fstrobing può migliorare la nitidezza, ma può anche aggiungere sfarfallio, ridurre la luminosità e interrompere il VRR. Usa questa guida per decidere se il compromesso vale la pena.","2026-02-21T05:00:00.000Z",{"id":811,"slug":812,"title":813,"excerpt":814,"featuredImage":14,"publishedAt":815},"241","overdrive-tuning-the-clean-way-to-reduce-blur-without-ghosting","Ottimizzazione dell'Overdrive: il modo pulito per ridurre la sfocatura senza ghosting","L'overdrive può migliorare la nitidezza o aggiungere aloni sgradevoli. Usa questo semplice metodo per scegliere l'impostazione intermedia pulita che riduce la sfocatura senza artefatti di ghosting.","2026-02-21T03:30:00.000Z",{"id":817,"slug":818,"title":819,"excerpt":820,"featuredImage":14,"publishedAt":821},"140","audio-eq-minimalism-small-changes-that-improve-footstep-readability","Minimalismo EQ Audio: piccoli cambiamenti che migliorano la leggibilità dei passi","L'EQ può aiutare, ma curve ampie spesso distruggono i riferimenti di distanza e direzione. Usa interventi minimi per migliorare i passi senza trasformare l'audio in una poltiglia.","2026-02-20T21:30:00.000Z",{"id":823,"slug":824,"title":825,"excerpt":826,"featuredImage":14,"publishedAt":827},"242","mouse-acceleration-vs-raw-input-how-to-choose-without-breaking-aim","Accelerazione del mouse vs Raw Input: Come scegliere senza compromettere la mira","L'accelerazione non è il male — l'incoerenza lo è. Scopri cosa cambia il raw input, quando l'accelerazione ha senso e come scegliere un setup stabile senza resettare la tua memoria muscolare ogni giorno.","2026-02-20T23:55:00.000Z",{"id":829,"slug":830,"title":831,"excerpt":832,"featuredImage":14,"publishedAt":809},"269","borderless-vs-exclusive-fullscreen-when-it-matters-for-feel-and-stability","Borderless vs Schermo intero esclusivo: quando conta per feeling e stabilità","Nella maggior parte dei casi, non ha importanza. Ma in alcune configurazioni, la modalità finestra influisce su timing, overlay e stabilità. Ecco quando è importante e come decidere.",{"id":834,"slug":835,"title":836,"excerpt":837,"featuredImage":14,"publishedAt":838},"209","windows-audio-mixer-traps-why-pc-audio-feels-inconsistent-in-games","Le insidie del mixer audio di Windows: perché l'audio del PC sembra incostante nei giochi","L'audio del PC sembra casuale quando il routing cambia silenziosamente. Scopri le trappole del mixer (commutazione del dispositivo predefinito, miglioramenti, routing delle app) e come bloccare un unico percorso stabile.","2026-02-20T23:40:00.000Z",{"id":840,"slug":841,"title":842,"excerpt":843,"featuredImage":14,"publishedAt":797},"126","audio-chain-for-gaming-one-clean-path-from-game-to-ears","Catena audio per il gaming: un unico percorso pulito dal gioco alle orecchie","Il posizionamento audio migliora quando la catena è pulita e stabile. Costruisci un unico percorso: un solo dispositivo, una sola modalità, elaborazione minima, livelli costanti.",{"id":845,"slug":846,"title":847,"excerpt":848,"featuredImage":849,"publishedAt":850},"433","pre-order-alert-good-smile-company-figma-doom-the-dark-ages-doom-slayer-dx-edition","Allerta Pre-ordine: Good Smile Company Figma Doom: The Dark Ages – Doom Slayer DX Edition","La nuova Figma di Good Smile Company Doom: The Dark Ages Doom Slayer DX Edition è più di una semplice uscita di routine. Collega la domanda dei collezionisti, l'identità del franchise e il più ampio fascino di Doom come una delle icone più longeve del gaming.","\u002Fuploads\u002F2026\u002F05\u002Fpre-order-alert-good-smile-company-figma-doom-the-dark-ages-doom-slayer-dx-edition-1779227794098-251pwj.webp","2026-04-22T04:37:00.000Z",{"id":852,"slug":853,"title":854,"excerpt":855,"featuredImage":14,"publishedAt":856},"219","background-load-killers-the-pc-checklist-that-stops-random-heavy-feel","Killer del carico in background: la checklist per PC che ferma la sensazione di pesantezza casuale","Se lo stesso gioco sembra fantastico un giorno e pesante il successivo, sospetta il carico in background. Questa checklist elimina i colpevoli più comuni: overlay, sincronizzazioni, scansioni e picchi di pianificazione.","2026-02-21T00:58:00.000Z",{"id":858,"slug":859,"title":860,"excerpt":861,"featuredImage":14,"publishedAt":803},"213","hdr-vs-sdr-decision-matrix-when-hdr-helps-and-when-sdr-wins","Matrice decisionale HDR vs SDR: quando l'HDR aiuta e quando l'SDR vince","L'HDR non è sempre migliore. Usa questa semplice matrice decisionale per scegliere tra HDR o SDR per ogni gioco in base a leggibilità, stabilità e al comportamento reale del tuo display.","fallback",[],[]]