[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"portal-settings:figure:ru":3,"public-menus:all":45,"post:shader-stutter-why-first-runs-hitch-and-how-to-reduce-it:ru":531,"related:post:shader-stutter-why-first-runs-hitch-and-how-to-reduce-it:ru:1":806},{"statusCode":4,"data":5,"message":44},200,{"tenantId":6,"lang":7,"defaultLang":8,"siteUrl":9,"contactEmail":10,"brandName":11,"logoUrl":12,"siteName":11,"siteDescription":13,"ogImage":14,"robotsIndex":15,"socialLinks":14,"reservedSlugs":14,"seoPolicy":16},"figure","ru","en","https:\u002F\u002Ffigure.rocks","info@stajic.de","Figure Rocks","\u002Ffavicon-32x32.png","",null,true,{"branding":17,"relatedContent":18,"crossDomainLinks":19},{"logoUrl":12},{"enabled":15},[20,23,26,29,32,35,38,41],{"url":21,"label":22,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Floving.rocks","loving.rocks",{"url":24,"label":25,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fstajic.de","stajic.de",{"url":27,"label":28,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fbazify.com","bazify.com",{"url":30,"label":31,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fbazify.de","bazify.de",{"url":33,"label":34,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002F2mesta.com","2mesta.com",{"url":36,"label":37,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002F2mesta.de","2mesta.de",{"url":39,"label":40,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fbazify.at","bazify.at",{"url":42,"label":43,"isActive":15,"showInFooter":15,"includeInSameAs":15},"https:\u002F\u002Fweb-hoch3.de","web-hoch3.de","Portal settings resolved",[46],{"id":47,"name":48,"location":49,"isActive":15,"isDefault":15,"items":50},2,"Main Menu","sidebar",[51,65,189,282,358,424],{"id":52,"title":53,"url":61,"target":62,"icon":63,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":64},"1",{"de":54,"en":55,"es":56,"fr":57,"it":55,"ru":58,"sr":59,"zh":60},"Startseite","Home","Inicio","Accueil","Главная","Početna","首页","\u002F","_self","i-lucide-home",[],{"id":66,"title":67,"url":76,"target":62,"icon":77,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":78},"3",{"de":68,"en":69,"es":70,"fr":71,"it":72,"ru":73,"sr":74,"zh":75},"Spiele","Games","Juegos","Jeux","Giochi","Игры","Igre","游戏","\u002Fgames","i-lucide-gamepad-2",[79,92,107,121,135,148,162,176],{"id":80,"title":81,"url":76,"target":62,"icon":90,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":91},"3-1",{"de":82,"en":83,"es":84,"fr":85,"it":86,"ru":87,"sr":88,"zh":89},"Spiele-Hub","Games Hub","Centro de juegos","Hub de jeux","Hub Giochi","Игровой центр","Centar za igre","游戏中心","i-lucide-layout-grid",[],{"id":93,"title":94,"url":103,"target":62,"icon":104,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":106},"1-1",{"de":95,"en":96,"es":97,"fr":98,"it":99,"ru":100,"sr":101,"zh":102},"Neu & Angesagt","New & Trending","Novedades & Tendencias","Nouveautés & Tendances","Novità & Tendenze","Новинки & тренды","Novo & Popularno","新品 & 热门","\u002Fnews\u002Fgaming-news","i-lucide-sparkles","custom",[],{"id":108,"title":109,"url":118,"target":62,"icon":119,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":120},"1-2",{"de":110,"en":111,"es":112,"fr":113,"it":114,"ru":115,"sr":116,"zh":117},"Angebote","Deals","Ofertas","Offres","Offerte","Акции","Ponude","优惠","\u002Fdeals","i-lucide-badge-percent",[],{"id":122,"title":123,"url":132,"target":62,"icon":133,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":134},"1-3",{"de":124,"en":125,"es":126,"fr":127,"it":128,"ru":129,"sr":130,"zh":131},"Release-Kalender","Release Calendar","Calendario de lanzamientos","Calendrier des sorties","Calendario delle uscite","Календарь релизов","Kalendar izdanja","发布日历","\u002Freleases","i-lucide-calendar-days",[],{"id":136,"title":137,"url":145,"target":62,"icon":146,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":147},"3-2",{"de":138,"en":139,"es":140,"fr":141,"it":142,"sr":143,"zh":144},"amiibo-kompatible Spiele","amiibo-Compatible Games","Juegos compatibles con Amiibo","Jeux compatibles Amiibo","Giochi compatibili con amiibo","Amiibo kompatibilne igre","Amiibo 兼容游戏","\u002Freference\u002Fcompatibility","i-lucide-check-circle-2",[],{"id":149,"title":150,"url":159,"target":62,"icon":160,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":161},"3-3",{"de":151,"en":152,"es":153,"fr":154,"it":155,"ru":156,"sr":157,"zh":158},"Wie amiibo funktionieren","How amiibo work","Cómo funcionan los Amiibo","Comment fonctionnent les Amiibo","Come funzionano gli Amiibo","Как работают Amiibo","Kako Amiibo rade","Amiibo 如何运作","\u002Fgames\u002Fhow-amiibo-unlocks-work","i-lucide-puzzle",[],{"id":163,"title":164,"url":173,"target":62,"icon":174,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":175},"3-4",{"de":165,"en":166,"es":167,"fr":168,"it":169,"ru":170,"sr":171,"zh":172},"Beste Amiibo pro Spiel","Best amiibo per Game","Mejores Amiibo por juego","Meilleurs Amiibo par jeu","Migliori Amiibo per gioco","Лучшие Amiibo по играм","Najbolji Amiibo po igri","各游戏最佳 Amiibo","\u002Fgames\u002Fbest-amiibo-per-game","i-lucide-award",[],{"id":177,"title":178,"url":186,"target":62,"icon":187,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":188},"3-5",{"de":179,"en":180,"es":181,"fr":182,"it":183,"ru":184,"sr":185},"Freischaltbares & Belohnungen","Unlockables & Rewards","Desbloqueables & Recompensas","Déblocables & Récompenses","Sbloccabili & Ricompense","Разблокировки & награды","Otključavanja & nagrade","\u002Fgames\u002Funlocks-and-benefits","i-lucide-gift",[],{"id":190,"title":191,"url":199,"target":62,"icon":200,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":201},"4",{"de":192,"en":193,"es":194,"it":195,"ru":196,"sr":197,"zh":198},"Sammeln","Collecting","Coleccionismo","Collezionismo","Коллекционирование","Kolekcionarstvo","收藏","\u002Fcollecting","i-lucide-gem",[202,213,227,240,254,268],{"id":203,"title":204,"url":211,"target":62,"icon":90,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":212},"4-1",{"de":205,"en":206,"fr":207,"it":208,"ru":209,"zh":210},"Sammel-Hub","Collecting Hub","Hub de collecte","Hub di raccolta","Центр сбора","收藏中心","\u002Famiibo\u002Fcollecting",[],{"id":214,"title":215,"url":224,"target":62,"icon":225,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":226},"4-2",{"de":216,"en":217,"es":218,"fr":219,"it":220,"ru":221,"sr":222,"zh":223},"Kaufberatung","Buying Guide","Guía de compra","Guide d'achat","Guida all'acquisto","Гид покупателя","Vodič za kupovinu","购买指南","\u002Famiibo-library\u002Famiibo-buying-smart","i-lucide-shopping-bag",[],{"id":228,"title":229,"url":237,"target":62,"icon":238,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":239},"4-3",{"de":230,"en":230,"es":231,"fr":232,"it":233,"ru":234,"sr":235,"zh":236},"Fake vs Real","Falso vs. Real","Faux vs Vrai","Falso vs Vero","Фейк vs Оригинал","Lažno vs Pravo","真假对比","\u002Famiibo-library\u002Famiibo-buying-smart\u002Favoid-fake-listings","i-lucide-scan",[],{"id":241,"title":242,"url":251,"target":62,"icon":252,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":253},"4-4",{"de":243,"en":244,"es":245,"fr":246,"it":247,"ru":248,"sr":249,"zh":250},"Aufbewahrung & Präsentation","Storage & Display","Almacenamiento & exhibición","Rangement & Présentation","Contenitori & Esposizione","Хранение & витрины","Odlaganje & izlaganje","存储 & 展示","\u002Famiibo-library\u002Famiibo-care-and-storage","i-lucide-box",[],{"id":255,"title":256,"url":265,"target":62,"icon":266,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":267},"4-5",{"de":257,"en":258,"es":259,"fr":260,"it":261,"ru":262,"sr":263,"zh":264},"Preisübersicht","Price Guide","Guía de precios","Guide des prix","Guida ai prezzi","Гид по ценам","Cenovnik","价格指南","\u002Fcollections\u002Fprice-guide","i-lucide-bar-chart-3",[],{"id":269,"title":270,"url":279,"target":62,"icon":280,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":281},"4-6",{"de":271,"en":272,"es":273,"fr":274,"it":275,"ru":276,"sr":277,"zh":278},"Raritäten","Rare Finds","Hallazgos únicos","Trouvailles rares","Pezzi rari","Редкие находки","Retki nalazi","稀有发现","\u002Fcollections\u002Frare-and-notable","i-lucide-trophy",[],{"id":283,"title":284,"url":292,"target":62,"icon":293,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":294},"5",{"de":285,"en":286,"es":287,"fr":286,"it":288,"ru":289,"sr":290,"zh":291},"Technik","Tech","Tecnología","Tecnologia","Технологии","Tehnologija","科技","\u002Ftech","i-lucide-cpu",[295,306,318,331,344],{"id":296,"title":297,"url":292,"target":62,"icon":90,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":305},"5-1",{"de":298,"en":298,"es":299,"fr":300,"it":301,"ru":302,"sr":303,"zh":304},"Tech Hub","Centro tecnológico","Hub Tech","Hub Tecnologico","Технохаб","Tehnološki centar","科技中心",[],{"id":307,"title":308,"url":315,"target":62,"icon":316,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":317},"5-2",{"de":309,"en":310,"fr":311,"it":312,"ru":313,"zh":314},"Audio- & Mikrofonqualität","Audio & Mic Quality","Qualité audio & micro","Qualità audio & mic","Качество звука & микрофона","音频 & 麦克风质量","\u002Fgear\u002Faudio","i-lucide-mic",[],{"id":319,"title":320,"url":328,"target":62,"icon":329,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":330},"5-3",{"de":321,"en":322,"es":323,"fr":324,"it":325,"sr":326,"zh":327},"Controller & Zubehör","Controllers & Accessories","Mandos & accesorios","Manettes & accessoires","Controller & Accessori","Kontroleri & dodatna oprema","控制器 & 配件","\u002Fgear\u002Fcontrols","i-lucide-joystick",[],{"id":332,"title":333,"url":341,"target":62,"icon":342,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":343},"5-4",{"de":334,"en":335,"es":336,"fr":337,"it":338,"ru":339,"sr":340},"Displays & Aufnahme","Displays & Capture","Pantallas & Captura","Écrans & Capture","Display & Acquisizione","Дисплеи & Захват","Ekrani & snimanje","\u002Fgear\u002Fdisplays","i-lucide-monitor",[],{"id":345,"title":346,"url":355,"target":62,"icon":356,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":357},"5-5",{"de":347,"en":348,"es":349,"fr":350,"it":351,"ru":352,"sr":353,"zh":354},"Netzwerkstabilität","Network Stability","Estabilidad de la red","Stabilité du réseau","Stabilità della rete","Стабильность сети","Stabilnost mreže","网络稳定性","\u002Fplaybooks\u002Fnetwork-stability","i-lucide-wifi",[],{"id":359,"title":360,"url":368,"target":62,"icon":369,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":370},"6",{"de":361,"en":361,"es":362,"fr":363,"it":364,"ru":365,"sr":366,"zh":367},"Shop","Tienda","Boutique","Negozio","Магазин","Prodavnica","商店","\u002Fshop","i-lucide-shopping-cart",[371,383,391,399,412],{"id":372,"title":373,"url":368,"target":62,"icon":381,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":382},"6-1",{"de":374,"en":375,"es":376,"fr":377,"ru":378,"sr":379,"zh":380},"Shop-Hub","Shop Hub","Centro de compras","Espace Boutique","Центр магазина","Centar za kupovinu","购物中心","i-lucide-store",[],{"id":384,"title":385,"url":388,"target":62,"icon":389,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":390},"6-2",{"de":386,"en":386,"es":387,"fr":387,"it":387,"sr":387,"zh":387},"amiibo","Amiibo","\u002Famiibo-shop","i-lucide-scan-line",[],{"id":392,"title":393,"url":396,"target":62,"icon":397,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":398},"6-3",{"de":394,"en":394,"es":394,"fr":394,"it":394,"ru":394,"sr":394,"zh":395},"LEGO","乐高","\u002Flego-shop","i-lucide-blocks",[],{"id":400,"title":401,"url":409,"target":62,"icon":410,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":411},"6-4",{"de":402,"en":403,"es":404,"fr":405,"it":406,"sr":407,"zh":408},"Figuren & Sammlerstücke","Figures & Collectibles","Figuras & Coleccionables","Figurines & Objets de collection","Figure & Collezionismo","Figure & kolekcionarstvo","手办 & 收藏品","\u002Fshop\u002Ffigures","i-lucide-package",[],{"id":413,"title":414,"url":421,"target":62,"icon":422,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":423},"6-5",{"de":415,"en":415,"fr":416,"it":417,"ru":418,"sr":419,"zh":420},"Gaming Gear","Équipement gaming","Accessori gaming","Игровое снаряжение","Gejming oprema","游戏装备","\u002Fgaming-gear-shop","i-lucide-headphones",[],{"id":425,"title":426,"url":427,"target":62,"icon":389,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":428},"2",{"de":386,"en":386,"es":386,"fr":386,"it":386,"ru":386,"sr":386,"zh":386},"\u002Famiibo",[429,440,447,461,475,489,503,517],{"id":430,"title":431,"url":427,"target":62,"icon":90,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":439},"2-1",{"de":432,"en":433,"es":434,"fr":435,"it":435,"ru":436,"sr":437,"zh":438},"amiibo-Hub","amiibo Hub","Centro amiibo","Hub amiibo","Хаб amiibo","amiibo centar","amiibo 中心",[],{"id":441,"title":442,"url":444,"target":62,"icon":445,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":446},"1772724791061",{"de":443,"en":443},"Franchise","\u002Famiibo\u002Ffranchise","i-lucide-star",[],{"id":448,"title":449,"url":458,"target":62,"icon":459,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":460},"2-3",{"de":450,"en":451,"es":452,"fr":453,"it":454,"ru":455,"sr":456,"zh":457},"Region & Verpackung (EU\u002FUS\u002FJP)","Region & Packaging (EU\u002FUS\u002FJP)","Región y embalaje (UE\u002FEE. UU.\u002FJP)","Région & Emballage (UE\u002FUS\u002FJP)","Regione & Confezione (EU\u002FUS\u002FJP)","Регион & упаковка (EU\u002FUS\u002FJP)","Region & pakovanje (EU\u002FUS\u002FJP)","地区 & 包装 (EU\u002FUS\u002FJP)","\u002Famiibo-library\u002Famiibo-editions-and-regions","i-lucide-globe",[],{"id":462,"title":463,"url":472,"target":62,"icon":473,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":474},"2-4",{"de":464,"en":465,"es":466,"fr":467,"it":468,"ru":469,"sr":470,"zh":471},"Schnellidentifikations-Checkliste","Fast Identification Checklist","Lista de identificación rápida","Liste d'identification rapide","Checklist identificazione rapida","Чек-лист быстрой идентификации","Kontrolna lista za brzu identifikaciju","快速识别清单","\u002Famiibo\u002Fidentify-checklist","i-lucide-list-checks",[],{"id":476,"title":477,"url":486,"target":62,"icon":487,"isActive":15,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":488},"2-6",{"de":478,"en":479,"es":480,"fr":481,"it":482,"ru":483,"sr":484,"zh":485},"Tipps für Sealed-Sammlungen","Sealed Collection Tips","Consejos de colección sellada","Conseils collection scellée","Consigli collezione sigillata","Советы по коллекции Sealed","Saveti za zapečaćene kolekcije","密封收藏贴士","\u002Famiibo\u002Fsealed-tips","i-lucide-shield-check",[],{"id":490,"title":491,"url":500,"target":62,"icon":501,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":502},"2-5",{"de":492,"en":493,"es":494,"fr":495,"it":496,"ru":497,"sr":498,"zh":499},"Zustand & Bewertung","Condition & Grading","Estado & Graduación","État & Évaluation","Condizioni & Valutazione","Состояние & Оценка","Stanje & ocenjivanje","品相与分级","\u002Famiibo-library\u002Famiibo-condition-and-grading","i-lucide-badge-check",[],{"id":504,"title":505,"url":514,"target":62,"icon":515,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":516},"2-2",{"de":506,"en":507,"es":508,"fr":509,"it":510,"ru":511,"sr":512,"zh":513},"Ausgaben & Nachdrucke","Editions & Reprints","Ediciones & Reimpresiones","Éditions & Réimpressions","Edizioni & ristampe","Издания & переиздания","Izdanja & reizdanja","版本 & 重印","\u002Famiibo\u002Fcollecting\u002F","i-lucide-layers",[],{"id":518,"title":519,"url":528,"target":62,"icon":529,"isActive":15,"type":105,"productId":14,"categoryId":14,"shopCategoryId":14,"articleId":14,"pageId":14,"portfolioId":14,"children":530},"2-7",{"de":520,"en":521,"es":522,"fr":523,"it":524,"ru":525,"sr":526,"zh":527},"Nachdruck-Timeline","Reprint Timeline","Cronología de reimpresión","Chronologie des réimpressions","Cronologia ristampe","Хронология переизданий","Hronologija reprinta","重印时间轴","\u002Freference\u002Ftimelines\u002Famiibo-reprint-timeline","i-lucide-timer",[],{"statusCode":4,"data":532,"message":805},{"id":533,"title":534,"slug":535,"content":536,"contentJson":537,"excerpt":628,"featuredImage":14,"featuredImageAlt":14,"featuredImageCaption":14,"featuredImageTitle":14,"featuredImageCopyright":14,"featuredImageAuthor":14,"featuredImageSourceUrl":14,"featuredImageLicense":14,"featuredImageIsAiGenerated":629,"status":630,"publishedAt":631,"createdAt":632,"updatedAt":633,"seoLocalePaths":634,"categories":643,"author":676,"translations":679},"237","Статтеры шейдеров: почему возникают заминки при первом запуске и как их уменьшить","shader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u003Cp>Статтеры шейдеров — это классическая проблема «первый запуск плохой, второй лучше». Новые эффекты компилируются и вызывают задержки при входе в новые области или активации новых визуальных эффектов. Цель — уменьшить компиляцию во время игрового процесса.\u003C\u002Fp>\n\u003Ch2>Быстрая идентификация\u003C\u002Fh2>\n\u003Col>\u003Cli>Повторите тот же путь камеры.\u003C\u002Fli>\u003Cli>Если задержки уменьшаются после первого прохода, скорее всего, это статтеры шейдеров.\u003C\u002Fli>\u003Cli>Если скачки остаются случайными, подозрение падает на планировщик CPU или стриминг ресурсов.\u003C\u002Fli>\u003C\u002Fol>\n\u003Ch2>Практические способы устранения\u003C\u002Fh2>\n\u003Cul>\u003Cli>Дайте игре скомпилировать шейдеры (прогрев при первом запуске), когда это возможно.\u003C\u002Fli>\u003Cli>Обновляйте драйверы, если кэширование шейдеров улучшается для вашей видеокарты.\u003C\u002Fli>\u003Cli>Используйте стабильное ограничение FPS, чтобы уменьшить заметность задержек.\u003C\u002Fli>\u003Cli>Избегайте фоновой нагрузки во время первых сессий.\u003C\u002Fli>\u003C\u002Ful>\n\u003Cp>Правило: статтеры шейдеров — это проблема конвейера. Не тратьте часы на слепую настройку графики.\u003C\u002Fp>\n\u003Ch2>Похожие руководства\u003C\u002Fh2>\n\u003Ca href=\"\u002Fru\u002Fblog\u002Fstutter-types-a-quick-triage-that-saves-hours-shader-cpu-streaming\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Типы статтеров\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Быстро определите тип.\u003C\u002Fp>\u003C\u002Fa>\n\u003Ca href=\"\u002Fru\u002Fblog\u002Fframe-cap-recipes-stable-targets-for-vrr-and-non-vrr-setups\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Рецепты ограничения кадров\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Стабилизируйте ощущения.\u003C\u002Fp>\u003C\u002Fa>\n\u003Ca href=\"\u002Fru\u002Fblog\u002Fcpu-bound-stutter-deep-why-fps-can-look-fine-but-feel-terrible\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Глубокий разбор статтеров CPU\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Если дело не в шейдерах.\u003C\u002Fp>\u003C\u002Fa>\n\u003Ca href=\"\u002Fru\u002Fblog\u002Fbackground-load-killers-the-pc-checklist-that-stops-random-heavy-feel\u002F\" class=\"editorjs-link-tool block border border-gray-200 dark:border-gray-700 rounded-lg p-4 transition text-gray-900 dark:text-gray-100 hover:border-primary-500 hover:bg-primary-50 dark:hover:bg-gray-900 hover:text-gray-900 dark:hover:text-gray-100\">\u003Cstrong class=\"block font-semibold\">Устранение фоновой нагрузки\u003C\u002Fstrong>\u003Cp class=\"text-sm text-gray-600 dark:text-gray-400\">Уменьшите шум во время тестирования.\u003C\u002Fp>\u003C\u002Fa>",{"time":538,"blocks":539,"version":627},1771682696469,[540,546,552,564,569,580,585,590,600,609,618],{"id":541,"data":542,"type":544,"tunes":545},"p_ss_02",{"text":543},"Статтеры шейдеров — это классическая проблема «первый запуск плохой, второй лучше». Новые эффекты компилируются и вызывают задержки при входе в новые области или активации новых визуальных эффектов. Цель — уменьшить компиляцию во время игрового процесса.","paragraph",{},{"id":547,"data":548,"type":550,"tunes":551},"h2_ss_03",{"text":549,"level":47},"Быстрая идентификация","header",{},{"id":553,"data":554,"type":562,"tunes":563},"l_ss_04",{"meta":555,"items":557,"style":561},{"counterType":556},"numeric",[558,559,560],"Повторите тот же путь камеры.","Если задержки уменьшаются после первого прохода, скорее всего, это статтеры шейдеров.","Если скачки остаются случайными, подозрение падает на планировщик CPU или стриминг ресурсов.","ordered","list",{},{"id":565,"data":566,"type":550,"tunes":568},"h2_ss_05",{"text":567,"level":47},"Практические способы устранения",{},{"id":570,"data":571,"type":562,"tunes":579},"l_ss_06",{"meta":572,"items":573,"style":578},{},[574,575,576,577],"Дайте игре скомпилировать шейдеры (прогрев при первом запуске), когда это возможно.","Обновляйте драйверы, если кэширование шейдеров улучшается для вашей видеокарты.","Используйте стабильное ограничение FPS, чтобы уменьшить заметность задержек.","Избегайте фоновой нагрузки во время первых сессий.","unordered",{},{"id":581,"data":582,"type":544,"tunes":584},"p_ss_07",{"text":583},"Правило: статтеры шейдеров — это проблема конвейера. Не тратьте часы на слепую настройку графики.",{},{"id":586,"data":587,"type":550,"tunes":589},"h2_rel_ss",{"text":588,"level":47},"Похожие руководства",{},{"id":591,"data":592,"type":598,"tunes":599},"lt_ss_1",{"link":593,"meta":594},"\u002Fru\u002Fblog\u002Fstutter-types-a-quick-triage-that-saves-hours-shader-cpu-streaming\u002F",{"image":595,"title":596,"description":597},{"url":13},"Типы статтеров","Быстро определите тип.","linkTool",{},{"id":601,"data":602,"type":598,"tunes":608},"lt_ss_2",{"link":603,"meta":604},"\u002Fru\u002Fblog\u002Fframe-cap-recipes-stable-targets-for-vrr-and-non-vrr-setups\u002F",{"image":605,"title":606,"description":607},{"url":13},"Рецепты ограничения кадров","Стабилизируйте ощущения.",{},{"id":610,"data":611,"type":598,"tunes":617},"lt_ss_3",{"link":612,"meta":613},"\u002Fru\u002Fblog\u002Fcpu-bound-stutter-deep-why-fps-can-look-fine-but-feel-terrible\u002F",{"image":614,"title":615,"description":616},{"url":13},"Глубокий разбор статтеров CPU","Если дело не в шейдерах.",{},{"id":619,"data":620,"type":598,"tunes":626},"lt_ss_4",{"link":621,"meta":622},"\u002Fru\u002Fblog\u002Fbackground-load-killers-the-pc-checklist-that-stops-random-heavy-feel\u002F",{"image":623,"title":624,"description":625},{"url":13},"Устранение фоновой нагрузки","Уменьшите шум во время тестирования.",{},"2.31","Статтеры шейдеров возникают, когда новые эффекты компилируются в реальном времени. Узнайте, как быстро их распознать, и практические способы уменьшить задержки без «плацебо-твиков».",false,"PUBLISHED","2026-02-20T23:40:00.000Z","2026-02-20T14:48:28.131Z","2026-02-21T14:06:24.209Z",{"en":635,"de":636,"sr":637,"es":638,"fr":639,"it":640,"ru":641,"zh":642},"\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Fde\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Fsr\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Fes\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Ffr\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Fit\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Fru\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it","\u002Fzh\u002Fblog\u002Fshader-stutter-why-first-runs-hitch-and-how-to-reduce-it",[644,648,652,656,660,664,668,672],{"id":645,"name":646,"slug":647},43,"Впечатления","experience",{"id":649,"name":650,"slug":651},82,"Оборудование","gear",{"id":653,"name":654,"slug":655},60,"Руководства","playbooks",{"id":657,"name":658,"slug":659},62,"Статтеры шейдеров","shader-stutter",{"id":661,"name":662,"slug":663},263,"Клиника заикания","stutter-clinic",{"id":665,"name":666,"slug":667},327,"Устранение фризов","fix-stutter-playbook",{"id":669,"name":670,"slug":671},328,"Определите тип статтера","identify-stutter-type",{"id":673,"name":674,"slug":675},329,"Исправления фризов шейдеров","shader-stutter-fixes",{"id":283,"login":677,"email":13,"displayName":678},"aleksandar","Aleksandar Stajic",[680,757],{"lang":8,"title":681,"content":682,"contentJson":683,"excerpt":756},"Shader Stutter: Why First Runs Hitch and How to Reduce It","{\"time\":1771682458996,\"blocks\":[{\"id\":\"p_ss_02\",\"type\":\"paragraph\",\"data\":{\"text\":\"Shader stutter is the classic ‘first run is bad, second run is better’ problem. New effects compile and hitch when you enter new areas or trigger new visuals. The goal is to reduce compilation during gameplay.\"},\"tunes\":{}},{\"id\":\"h2_ss_03\",\"type\":\"header\",\"data\":{\"text\":\"Fast Identification\",\"level\":2},\"tunes\":{}},{\"id\":\"l_ss_04\",\"type\":\"list\",\"data\":{\"style\":\"ordered\",\"meta\":{\"counterType\":\"numeric\"},\"items\":[\"Repeat the same camera path.\",\"If hitches reduce after the first run, suspect shader stutter.\",\"If spikes remain random, suspect CPU scheduling or streaming.\"]},\"tunes\":{}},{\"id\":\"h2_ss_05\",\"type\":\"header\",\"data\":{\"text\":\"Practical Mitigation\",\"level\":2},\"tunes\":{}},{\"id\":\"l_ss_06\",\"type\":\"list\",\"data\":{\"style\":\"unordered\",\"meta\":{},\"items\":[\"Let the game build shaders (first run warm-up) when possible.\",\"Keep drivers updated if shader caching improves for your GPU.\",\"Use a stable cap to reduce perceived hitch severity.\",\"Avoid background load during the first sessions.\"]},\"tunes\":{}},{\"id\":\"p_ss_07\",\"type\":\"paragraph\",\"data\":{\"text\":\"Rule: shader stutter is a pipeline problem. Don’t waste hours tweaking graphics blindly.\"},\"tunes\":{}},{\"id\":\"h2_rel_ss\",\"type\":\"header\",\"data\":{\"text\":\"Related Guides\",\"level\":2},\"tunes\":{}},{\"id\":\"lt_ss_1\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fstutter-types-a-quick-triage-that-saves-hours-shader-cpu-streaming\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Stutter Types\",\"description\":\"Identify the type fast.\"}},\"tunes\":{}},{\"id\":\"lt_ss_2\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fframe-cap-recipes-stable-targets-for-vrr-and-non-vrr-setups\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Frame Cap Recipes\",\"description\":\"Stabilize feel.\"}},\"tunes\":{}},{\"id\":\"lt_ss_3\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fcpu-bound-stutter-deep-why-fps-can-look-fine-but-feel-terrible\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"CPU-Bound Stutter Deep\",\"description\":\"If it’s not shaders.\"}},\"tunes\":{}},{\"id\":\"lt_ss_4\",\"type\":\"linkTool\",\"data\":{\"link\":\"\u002Fblog\u002Fbackground-load-killers-the-pc-checklist-that-stops-random-heavy-feel\u002F\",\"meta\":{\"image\":{\"url\":\"\"},\"title\":\"Background Load Killers\",\"description\":\"Reduce noise while testing.\"}},\"tunes\":{}}],\"version\":\"2.31.1\"}",{"time":684,"blocks":685,"version":755},1771682458996,[686,690,694,702,706,715,719,723,731,739,747],{"id":541,"data":687,"type":544,"tunes":689},{"text":688},"Shader stutter is the classic ‘first run is bad, second run is better’ problem. New effects compile and hitch when you enter new areas or trigger new visuals. The goal is to reduce compilation during gameplay.",{},{"id":547,"data":691,"type":550,"tunes":693},{"text":692,"level":47},"Fast Identification",{},{"id":553,"data":695,"type":562,"tunes":701},{"meta":696,"items":697,"style":561},{"counterType":556},[698,699,700],"Repeat the same camera path.","If hitches reduce after the first run, suspect shader stutter.","If spikes remain random, suspect CPU scheduling or streaming.",{},{"id":565,"data":703,"type":550,"tunes":705},{"text":704,"level":47},"Practical Mitigation",{},{"id":570,"data":707,"type":562,"tunes":714},{"meta":708,"items":709,"style":578},{},[710,711,712,713],"Let the game build shaders (first run warm-up) when possible.","Keep drivers updated if shader caching improves for your GPU.","Use a stable cap to reduce perceived hitch severity.","Avoid background load during the first sessions.",{},{"id":581,"data":716,"type":544,"tunes":718},{"text":717},"Rule: shader stutter is a pipeline problem. Don’t waste hours tweaking graphics blindly.",{},{"id":586,"data":720,"type":550,"tunes":722},{"text":721,"level":47},"Related Guides",{},{"id":591,"data":724,"type":598,"tunes":730},{"link":725,"meta":726},"\u002Fblog\u002Fstutter-types-a-quick-triage-that-saves-hours-shader-cpu-streaming\u002F",{"image":727,"title":728,"description":729},{"url":13},"Stutter Types","Identify the type fast.",{},{"id":601,"data":732,"type":598,"tunes":738},{"link":733,"meta":734},"\u002Fblog\u002Fframe-cap-recipes-stable-targets-for-vrr-and-non-vrr-setups\u002F",{"image":735,"title":736,"description":737},{"url":13},"Frame Cap Recipes","Stabilize feel.",{},{"id":610,"data":740,"type":598,"tunes":746},{"link":741,"meta":742},"\u002Fblog\u002Fcpu-bound-stutter-deep-why-fps-can-look-fine-but-feel-terrible\u002F",{"image":743,"title":744,"description":745},{"url":13},"CPU-Bound Stutter Deep","If it’s not shaders.",{},{"id":619,"data":748,"type":598,"tunes":754},{"link":749,"meta":750},"\u002Fblog\u002Fbackground-load-killers-the-pc-checklist-that-stops-random-heavy-feel\u002F",{"image":751,"title":752,"description":753},{"url":13},"Background Load Killers","Reduce noise while testing.",{},"2.31.1","Shader stutter happens when new effects compile in real time. Learn how to identify it fast and the practical ways to reduce hitches without placebo tweaks.",{"lang":7,"title":534,"content":536,"contentJson":758,"excerpt":628},{"time":538,"blocks":759,"version":627},[760,763,766,771,774,779,782,785,790,795,800],{"id":541,"data":761,"type":544,"tunes":762},{"text":543},{},{"id":547,"data":764,"type":550,"tunes":765},{"text":549,"level":47},{},{"id":553,"data":767,"type":562,"tunes":770},{"meta":768,"items":769,"style":561},{"counterType":556},[558,559,560],{},{"id":565,"data":772,"type":550,"tunes":773},{"text":567,"level":47},{},{"id":570,"data":775,"type":562,"tunes":778},{"meta":776,"items":777,"style":578},{},[574,575,576,577],{},{"id":581,"data":780,"type":544,"tunes":781},{"text":583},{},{"id":586,"data":783,"type":550,"tunes":784},{"text":588,"level":47},{},{"id":591,"data":786,"type":598,"tunes":789},{"link":593,"meta":787},{"image":788,"title":596,"description":597},{"url":13},{},{"id":601,"data":791,"type":598,"tunes":794},{"link":603,"meta":792},{"image":793,"title":606,"description":607},{"url":13},{},{"id":610,"data":796,"type":598,"tunes":799},{"link":612,"meta":797},{"image":798,"title":615,"description":616},{"url":13},{},{"id":619,"data":801,"type":598,"tunes":804},{"link":621,"meta":802},{"image":803,"title":624,"description":625},{"url":13},{},"Post erfolgreich abgerufen",{"items":807,"source":878,"manualIds":879,"manualMatchedIds":880},[808,814,820,825,831,837,843,849,855,861,867,872],{"id":809,"slug":810,"title":811,"excerpt":812,"featuredImage":14,"publishedAt":813},"223","router-qos-vs-sqm-which-actually-fixes-lag-spikes","Router QoS vs SQM: Что на самом деле устраняет скачки задержки под нагрузкой?","Многие функции QoS — это маркетинг. SQM (управление очередями) нацелено на задержку под нагрузкой — истинную причину скачков bufferbloat. Вот в чем практическая разница.","2026-02-20T21:00:00.000Z",{"id":815,"slug":816,"title":817,"excerpt":818,"featuredImage":14,"publishedAt":819},"212","vrr-flicker-diagnosis-why-it-happens-and-the-stable-fix-order","Диагностика мерцания VRR: почему оно возникает и надежный порядок устранения","Мерцание VRR обычно является проблемой стабильности, а не неисправностью дисплея. Узнайте, почему это происходит (границы диапазона, изменения яркости) и какой порядок действий для исправления действительно работает.","2026-02-21T05:20:00.000Z",{"id":821,"slug":822,"title":823,"excerpt":824,"featuredImage":14,"publishedAt":631},"209","windows-audio-mixer-traps-why-pc-audio-feels-inconsistent-in-games","Ловушки аудиомикшера Windows: почему звук на ПК кажется нестабильным в играх","Звук на ПК кажется непредсказуемым, когда маршрутизация меняется незаметно. Узнайте о ловушках микшера (переключение устройства по умолчанию, улучшения, маршрутизация приложений) и о том, как зафиксировать один стабильный путь.",{"id":826,"slug":827,"title":828,"excerpt":829,"featuredImage":14,"publishedAt":830},"261","router-checklist-for-gaming-settings-that-actually-change-stability","Чек-лист роутера для гейминга: настройки, которые действительно влияют на стабильность","Большинство ‘игровых’ функций роутера — это шум. Этот чек-лист сосредоточен на том, что действительно меняет ощущения: управление очередями, стабильный Wi-Fi и предотвращение скачков нагрузки.","2026-02-21T03:50:00.000Z",{"id":832,"slug":833,"title":834,"excerpt":835,"featuredImage":14,"publishedAt":836},"219","background-load-killers-the-pc-checklist-that-stops-random-heavy-feel","Убийцы фоновой нагрузки: Чек-лист для ПК, устраняющий случайное ощущение тяжести","Если одна и та же игра в один день ощущается отлично, а на следующий — тяжело, подозревайте фоновую нагрузку. Этот чек-лист устраняет основных виновников: оверлеи, синхронизацию, сканирования и скачки планировщика.","2026-02-21T00:58:00.000Z",{"id":838,"slug":839,"title":840,"excerpt":841,"featuredImage":14,"publishedAt":842},"232","end-to-end-feel-diagnosis-a-simple-flow-that-finds-the-real-cause","Сквозная диагностика ощущений: простой алгоритм поиска истинной причины","Хватит гадать. Используйте этот сквозной процесс для диагностики плохого отклика: режим отображения, тайминг, очередь ввода, аудиоцепочка и сетевая нагрузка — в правильном порядке.","2026-02-20T22:00:00.000Z",{"id":844,"slug":845,"title":846,"excerpt":847,"featuredImage":14,"publishedAt":848},"255","audio-chain-for-gaming-one-clean-layer-at-a-time","Аудиотракт для игр: один чистый слой за раз (без наслоения)","Если направление кажется неверным, скорее всего, вы накладываете обработку друг на друга. Это руководство показывает чистую аудиоцепочку и правило одного слоя, которое возвращает разборчивость шагов.","2026-02-21T04:00:00.000Z",{"id":850,"slug":851,"title":852,"excerpt":853,"featuredImage":14,"publishedAt":854},"126","audio-chain-for-gaming-one-clean-path-from-game-to-ears","Аудиотракт для гейминга: один чистый путь от игры до ушей","Позиционирование звука улучшается, когда тракт чист и стабилен. Выстройте один путь: одно устройство, один режим, минимальная обработка, стабильные уровни.","2026-02-20T23:25:00.000Z",{"id":856,"slug":857,"title":858,"excerpt":859,"featuredImage":14,"publishedAt":860},"269","borderless-vs-exclusive-fullscreen-when-it-matters-for-feel-and-stability","Безрамочный режим против эксклюзивного полноэкранного: когда это важно для ощущений и стабильности","В большинстве случаев это не имеет значения. Но в некоторых конфигурациях оконный режим влияет на тайминги, оверлеи и стабильность. Вот когда это важно и как сделать выбор.","2026-02-21T05:00:00.000Z",{"id":862,"slug":863,"title":864,"excerpt":865,"featuredImage":14,"publishedAt":866},"268","console-120hz-traps-wrong-port-wrong-mode-and-hidden-limits","Ловушки 120 Гц на консолях: не тот порт, не тот режим и скрытые ограничения","120 Гц часто не работают из-за простых несоответствий: неправильный порт HDMI, неверный режим входа или отключенные функции. Используйте этот краткий чек-лист, чтобы получить настоящие 120 Гц.","2026-02-21T08:00:00.000Z",{"id":868,"slug":869,"title":870,"excerpt":871,"featuredImage":14,"publishedAt":854},"188","spatial-audio-stacking-deep-the-fast-way-to-stop-confused-direction","Наслоение пространственного звука: быстрый способ устранить путаницу в направлениях","Направление звука искажается, когда вы накладываете слои пространственной обработки (игра + система + приложение гарнитуры). Используйте по одному слою за раз, и ваши звуковые ориентиры снова станут разборчивыми.",{"id":873,"slug":874,"title":875,"excerpt":876,"featuredImage":14,"publishedAt":877},"239","console-120hz-traps-why-120-can-feel-worse-than-60","Ловушки 120 Гц на консолях: почему 120 может ощущаться хуже, чем 60","120 Гц ощущаются лучше только в том случае, если вся цепочка настроена правильно. Неверный режим, неправильное согласование частоты обновления, нестабильный фреймпейсинг или некорректная работа VRR могут привести к тому, что 120 Гц будут ощущаться хуже, чем стабильные 60 Гц.","2026-02-21T01:40:00.000Z","fallback",[],[]]