Bayonetta – Player 2 - number 62

The Bayonetta – Player 2 amiibo from the Super Smash Bros. Series represents the alternate costume of the character as seen in Super Smash Bros. for Nintendo 3DS and Wii U and later in Super Smash Bros. Ultimate. It is a standard NFC figure with integrated storage that can be written to and read by compatible systems. In practical terms, this means the figure can store fighter data and training progress when used in supported titles.
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Figures - Team
Updated: February 27, 2026 at 12:07 AM

Bayonetta – Player 2 amiibo (Super Smash Bros. Series)

The name does not significantly differ across regions. It is marketed as Bayonetta – Player 2 amiibo in North America, Europe, and Japan. The figure was released in July 2017. In the United States, Bayonetta – Player 2 launched exclusively at retailer Best Buy. Distribution in other regions followed standard retail channels.

The design reflects Bayonetta’s appearance from Bayonetta 2. She wears the short-haired look with a layered, asymmetrical black bodysuit detailed with silver and blue accents. The outfit is tight, structured, and sharply cut, consistent with her redesign in the second game. The figure stands in a dynamic, angled pose. One leg is extended, the other slightly bent. Her torso twists subtly. One arm is raised with a handgun pointed outward, the other positioned lower, suggesting motion between attacks. The hair flows backward in sculpted strands, giving the impression of movement. The base uses the standard Super Smash Bros. Series design with a translucent support element.

The pose corresponds to her combat stance in Super Smash Bros., which itself draws from her fighting style in Bayonetta 2. The raised weapon and angled hips echo her in-game animations, particularly her mid-combo transitions. It is not a neutral stance. It shows her in action, which aligns with how the character is framed in crossover play.

Bayonetta originates from the action title Bayonetta, released in 2009, and gained broader association with Nintendo platforms through Bayonetta 2 on Wii U in 2014. She represents a distinct tone within the Smash roster: technical, combo-driven, precise. Her inclusion in Super Smash Bros. followed a public ballot campaign, which gave her selection a visible weight within the community. The Player 2 version reflects her second-game identity rather than the original design, marking the evolution of the character.

As a functional amiibo, this figure is write-enabled. In Super Smash Bros. for Nintendo 3DS (Nintendo 3DS) and Super Smash Bros. for Wii U (Wii U), scanning the amiibo creates a Figure Player (FP). The character can be trained, level up to 50, learn from player behavior, and store customized settings. In Super Smash Bros. Ultimate (Nintendo Switch), the amiibo unlocks a trainable fighter that develops tendencies based on matches played. Spirits can be assigned in Ultimate, and data remains saved to the figure.

In addition to the Smash titles, the amiibo can be scanned in various Nintendo Switch games that support generic amiibo functionality. In these cases, it typically provides small bonuses such as items or daily rewards. The exact effect depends on the software and is not always character-specific.

The added value of the Bayonetta – Player 2 amiibo lies in its dual role. It is a physical representation of her Bayonetta 2 form and a persistent training unit within Smash Bros. titles. The difference in costume gives collectors a clear distinction from the standard version. Functionally, it behaves the same as other fighter amiibo, but visually it documents a specific phase of the character’s history.

Taken as part of the Super Smash Bros. Series, the figure stands as a record of Bayonetta’s transition onto Nintendo systems. The sculpt captures movement rather than stillness. The NFC chip stores progression rather than remaining static. It is a collectible object, but also a small data carrier tied to competitive play.

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