Duck Hunt - number 47

The Duck Hunt amiibo from the Super Smash Bros. Series represents the playable fighter based on the classic Nintendo character duo. It is a physical NFC figure designed to interact with compatible Nintendo systems. In clear terms, it stores data, develops a customized fighter profile, and unlocks defined in-game elements when scanned.
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Figures - Team
Updated: February 27, 2026 at 02:08 AM

Duck Hunt amiibo - Super Smash Bros. Series

The name does not significantly differ between regions. In Europe, North America and Japan it is released under the name Duck Hunt within the Super Smash Bros. Series. The figure was released in September 2015 in Europe and North America, and in late 2015 in Japan.

This amiibo is readable and writable. In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U it can store fighter data and create a Figure Player. The same applies to Super Smash Bros. Ultimate on Nintendo Switch. The stored character gains experience, levels up to level 50, and adapts behavior based on matches played. Training results remain saved directly on the figure.

The design shows the brown hunting dog jumping upward with the duck rising above him. The dog’s front paws are lifted, hind legs slightly bent. Its mouth is open in a fixed grin. The duck spreads its wings as if gaining height. Both figures are angled diagonally to suggest movement. The base follows the standard Super Smash Bros. layout with a black platform and a translucent yellow support column. The pose reflects their attack animations in Super Smash Bros., where the duck launches upward while the dog remains grounded.

The character originates from the 1984 NES title Duck Hunt. In that light gun game, the dog retrieved ducks and reacted visibly to player performance. Within Super Smash Bros. for Nintendo 3DS and Wii U, the duo was reinterpreted as a combined fighter. The amiibo captures this modern version rather than the flat 8-bit appearance of the original release. It represents an early NES property integrated into a crossover fighting roster decades later.

Compatibility includes Super Smash Bros. for Nintendo 3DS on Nintendo 3DS, Super Smash Bros. for Wii U on Wii U, and Super Smash Bros. Ultimate on Nintendo Switch. In these games, scanning the amiibo creates or registers a customizable AI-controlled fighter. In the 3DS and Wii U versions, additional equipment items can be assigned to the Figure Player. In Ultimate, the training system is streamlined but still stores learned behavior and level progress.

In other Nintendo Switch titles with general amiibo support, scanning the Duck Hunt amiibo provides standard read-only bonuses. These typically include items, materials, or daily rewards depending on the specific game. No fighter data is changed in those cases.

The added value of this amiibo lies in persistent character development. Matches played influence the stored fighter. The figure becomes a trained partner rather than a static collectible. At the same time, it translates a digital animation into a physical object with clear reference to its Smash Bros. appearance.

In summary, the Duck Hunt amiibo combines historical Nintendo origin with current hardware interaction. It stores progress, unlocks defined in-game features, and reflects a specific moment from the Super Smash Bros. interpretation of the character. The functionality remains practical. The figure stands as a stable link between an early NES concept and its modern competitive form.

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