Falco - number 52
Falco amiibo – Super Smash Bros. Series
The name Falco does not significantly differ between regions. In Japan, North America, and Europe, the figure is sold simply as Falco within the Super Smash Bros. line. The release occurred in November 2015 in Japan and North America, followed by December 2015 in Europe. This amiibo supports both read and write functions. In compatible titles, gameplay data is written directly onto the figure.
The design shows Falco in his Super Smash Bros. interpretation. He stands upright with his torso angled slightly to the side. One leg is placed forward. His right arm extends outward holding the blaster, aimed straight ahead. The left arm is pulled back for balance. The head is slightly lowered, eyes focused forward. The sculpt captures the sharp feather structure, headset, belt details, and the layered flight jacket. The figure is mounted on the standard black Super Smash Bros. base with the gold flame emblem. The pose reflects his neutral special stance from the game, centered on controlled ranged attacks.
Falco Lombardi originates from Star Fox on the Super Nintendo Entertainment System in 1993. Within that series, he is a core member of the Star Fox team led by Fox McCloud. He represents precision, speed, and direct communication within the team dynamic. In Super Smash Bros., these traits translate into aerial mobility and projectile control. The amiibo figure draws directly from this combat-focused identity.
On Nintendo 3DS and Wii U, the amiibo is compatible with Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Scanning creates a Figure Player version of Falco. This digital fighter levels up through repeated battles, up to level 50. It adapts to play patterns, learns defensive timing, and can be customized with equipment in the Wii U version. All progress is saved back onto the amiibo.
On Nintendo Switch, the figure is compatible with Super Smash Bros. Ultimate. Scanning generates a trainable Figure Player. The amiibo stores learned tendencies and stat adjustments. In other supported Nintendo Switch titles, the functionality is usually read-only. In those cases, scanning may unlock small bonuses such as items or character-related content, depending on the game.
The practical value of the Falco amiibo lies in persistent character development. Training data remains stored within the figure itself. It allows a player to build a long-term AI partner that reflects repeated interaction. The physical sculpture remains unchanged, but the stored behavior evolves over time.
As part of the Super Smash Bros. Series, the Falco amiibo connects a long-standing Nintendo character with interactive functionality across console generations. It is both representation and tool. A static figure that carries ongoing progress.
Related Articles
Isabelle – Summer Outfit
Among the Animal Crossing amiibo figures released by Nintendo, the Isabelle – Summer Outfit version represents a seasonal variation of one of the series’ central characters. The figure carries the same technical functionality as other Animal Crossing amiibo, but its appearance reflects the lighter, relaxed tone often seen during summer events in the games. When scanned through NFC, the figure interacts with several compatible titles and unlocks small in-game interactions tied to Isabelle herself.
Simon - number 78
The Simon amiibo from the Super Smash Bros. Series represents the playable fighter Simon Belmont as introduced in Super Smash Bros. Ultimate. It is a character-based NFC figure with gameplay functionality. In practical terms, it is a physical data carrier that can store and transfer fighter data into compatible Nintendo systems. No mysticism, just a plastic figure with a chip.
Snake - number 75
The Snake amiibo from the Super Smash Bros. Series extends the training and personalization systems of Super Smash Bros. Ultimate. It represents Solid Snake in his crossover appearance and functions as a trainable Figure Player. The practical value lies in persistent character data, stored behavior patterns, and small functional bonuses in compatible Nintendo titles.
Squirtle - number 77
The Squirtle amiibo from the Super Smash Bros. Series represents one segment of the Pokémon Trainer trio within Super Smash Bros. Ultimate. It functions as a trainable figure and a compatible character token for various Nintendo titles. In practical terms, this amiibo provides gameplay data storage and unlockable in-game content. It is not decorative only. It carries functional value across supported systems.
Digby
Among the early Animal Crossing amiibo figures, Digby occupies a slightly quieter position. The figure represents the polite assistant known from the series’ town administration office. When scanned, the amiibo does not radically change a game. Instead it opens small interactions, extra scenes, or character appearances that connect different Animal Crossing titles. Its value is subtle. It extends the presence of a familiar character across several Nintendo games.
Ivysaur - number 76
The Ivysaur amiibo from the Super Smash Bros. Series represents the middle evolution of the classic Grass type Pokemon within Nintendo’s crossover fighting line. It is a physical NFC figure that can be scanned into compatible games. In practical terms it stores data, learns through play and unlocks defined in game elements depending on the software used. No mystery behind it. It is a training tool, a collectible and a functional accessory.
amiibo Basics: What They Are, How They Work, and What You Actually Get
amiibo are NFC figures that trigger game-specific rewards. Learn how they work, what they store, and why expectations matter more than hype.
Kazuya - number 91
The Kazuya amiibo from the Super Smash Bros. Series extends the function of the character beyond the screen. It is not a decorative extra in isolation. It stores data, adapts to player behavior, and re-enters compatible games with learned patterns. In practical use, it becomes a persistent training partner. The added value lies in continuity. Matches do not simply end; they accumulate.
Pichu - number 72
The Pichu amiibo from the Super Smash Bros. Series is a character figure with NFC functionality. It represents Pichu as seen in Super Smash Bros. Ultimate and connects to compatible Nintendo systems. The figure is not only decorative. It stores data and can carry progress inside supported games.
amiibo Region Differences: What Actually Changes (EU vs US vs JP)
Most Amiibo work across regions. What changes is packaging, labels, and collector preference. Use this guide to buy the right region for your goal.
Daisy - number 71
The Daisy amiibo from the Super Smash Bros. Series extends the playable character into a physical and data-based form. It is not decorative alone. It carries stored fighter data and interacts directly with compatible Nintendo systems. Its practical value becomes visible when used in supported games, especially in Super Smash Bros. Ultimate.
Reese
The Reese amiibo belongs to the Animal Crossing series of Nintendo amiibo figures and represents one of the shopkeepers from the town economy in the Animal Crossing games. As with other figures in this line, the value lies less in the plastic object itself and more in the NFC chip inside the base. When scanned with compatible Nintendo systems, the figure triggers small in-game interactions, unlocks character appearances, or enables additional dialogue and items depending on the title.