Mythra - number 92

The Mythra amiibo from the Super Smash Bros. Series represents the light-element Aegis as she appears in Super Smash Bros. Ultimate. It extends the game beyond the screen by creating a persistent fighter data profile that can be trained, stored, and transferred. The added value lies not in decoration alone, but in functionality: the figure becomes a learning CPU partner that develops based on player interaction.
Published:
Figures - Team
Updated: February 26, 2026 at 10:27 PM

Mythra amiibo – Super Smash Bros. Series

Definition, briefly: an amiibo is a near field communication figure with read and write capability. In compatible software, it stores gameplay data. The Mythra amiibo is fully write-enabled in Super Smash Bros. Ultimate, allowing it to save fighter progression, behavior patterns, and customization settings. In other supported titles, it functions primarily as read-only and unlocks predefined bonuses.

The name does not significantly differ between regions. It is marketed simply as “Mythra” in Europe, North America, and Japan. Release took place in November 2023. Distribution followed the standard packaging design of the Super Smash Bros. line, with the black and silver series branding and character artwork on the backing card.

Visually, the figure captures Mythra in a forward-leaning battle stance. Her long blonde hair flows outward with sculpted motion, parted at the front and extending down her back in layered strands. The green core crystal on her chest is centered and sharply defined. She holds her Aegis sword in her right hand, angled diagonally downward as if transitioning between strikes. The left arm is slightly raised for balance. The armor features white and gold plating with translucent green elements embedded along the bodice and blade. Fine lines separate the armor segments. The base is the standard translucent Smash platform with the flame logo in gold.

The pose corresponds to her neutral combat stance in Super Smash Bros. Ultimate. It reflects speed and precision rather than weight. In-game, Mythra emphasizes quick frame data and fluid movement, and the figure mirrors that. The design avoids exaggerated motion. It feels controlled, mid-action but stable.

Mythra originates from Xenoblade Chronicles 2 on Nintendo Switch. Within that title, she is one half of the Aegis, alongside Pyra. She embodies light, restraint, and technical power. Her narrative role centers on responsibility and the consequences of strength. In Super Smash Bros. Ultimate, she appears as part of the combined fighter “Pyra/Mythra,” allowing real-time switching between forms. The amiibo represents Mythra individually, yet functions within that dual-character framework in the game.

Compatibility is centered on Nintendo Switch systems with NFC support. In Super Smash Bros. Ultimate, scanning the amiibo registers it as a Figure Player (FP). The FP can be trained, gains experience up to level 50, adapts to player habits, and can be equipped with Spirits for statistical variation. It retains learned behavior even after power-off. In other compatible Switch titles, scanning typically grants items, currency, or minor bonuses once per day. The functionality there is read-only and does not store progression.

The practical value becomes noticeable over time. Training the FP alters its tendencies: aggression levels, defensive timing, recovery routes. It does not behave randomly. Patterns form. Matches against it feel different after repeated sessions. That continuity is the core feature. The figure becomes a saved sparring partner.

As an object, the Mythra amiibo fits consistently within the Super Smash Bros. Series line. As a tool, it expands one specific game mode into something ongoing. No dramatic additions, no hidden modes. Just stored growth, carried in a small figure. That is the function. And that is where its value sits.

Related Articles

amiibo Collecting and Grading: Condition, Sealed vs Open, Storage, and Display

A practical collecting system: define your goal, choose sealed or open, grade consistently, and protect against UV, humidity, and shelf damage.

Isabelle - number 73

The Isabelle amiibo from the Super Smash Bros. Series represents the Animal Crossing character as she appears in Super Smash Bros. Ultimate. As part of the Smash line, its primary added value lies in functionality within compatible games, especially through fighter data storage and character-related unlocks. It is a functional NFC figure, not a decorative object with hidden mechanics. The technology inside allows data interaction where supported.

Timmy & Tommy

The Timmy & Tommy amiibo belongs to the Animal Crossing amiibo figure line released during the early wave of the series. Like other figures in this collection, it contains a small NFC chip that links the physical figure with compatible Nintendo games. Scanning the figure does not drastically change gameplay, but it consistently provides character related interactions. The value of this amiibo lies mostly in its ability to summon the twin shopkeepers into supported titles and unlock small themed elements connected to them.

Steve - number 89

The Steve amiibo from the Super Smash Bros. Series expands the playable figure concept by combining a globally recognized character with Nintendo’s training-based amiibo system. It is a functional NFC figure that stores data and interacts with compatible software. In practical terms, it serves as a customizable fighter in Super Smash Bros. Ultimate and as a read-based bonus figure in several other Nintendo titles.

amiibo Region Differences: What Actually Changes (EU vs US vs JP)

Most Amiibo work across regions. What changes is packaging, labels, and collector preference. Use this guide to buy the right region for your goal.

Isabelle – Summer Outfit

Among the Animal Crossing amiibo figures released by Nintendo, the Isabelle – Summer Outfit version represents a seasonal variation of one of the series’ central characters. The figure carries the same technical functionality as other Animal Crossing amiibo, but its appearance reflects the lighter, relaxed tone often seen during summer events in the games. When scanned through NFC, the figure interacts with several compatible titles and unlocks small in-game interactions tied to Isabelle herself.

amiibo Minimal Database Model: The Fields You Need for Games, Figures, and Unlocks

If you want an Amiibo portal, you need structure: game → support rules → reward types. This guide defines the minimal fields that let you scale cleanly.

Terry - number 86

The Terry amiibo from the Super Smash Bros. Series represents a playable fighter figure with NFC functionality. It is a physical character model combined with a data chip. In practical terms, it can store training data and interact with compatible Nintendo games. It is not a decorative statue alone, and not a passive collectible. It functions as a writable and readable figure within supported titles.

Tom Nook

Within the Animal Crossing amiibo figure line, the Tom Nook amiibo represents one of the central figures of the series. The figure appeared during the first wave of dedicated Animal Crossing amiibo. Release timing varied slightly by region, but broadly falls into November 2015. The figure carries the likeness of Tom Nook, a character who has been present since the earliest Animal Crossing titles and whose role has slowly shifted from shopkeeper to infrastructure organizer of village life. The amiibo functions primarily as a character key: scanning it places Tom Nook into several compatible Nintendo games, unlocking small interactions, character content, or themed bonuses.

amiibo Category Setup: The Slugs You Need for a Clean Pillar Structure

If strictCategoryMapping is on, your Amiibo import succeeds only if category slugs exist. This guide lists the recommended category slugs for a clean hub → pillar → cluster structure.

amiibo Games List Strategy: How to Build a Useful Compatibility Index

A giant list is useless if it’s not structured. This guide shows how to build an Amiibo compatibility index that’s searchable, scannable, and actually helpful.

Chrom - number 80

The Chrom amiibo from the Super Smash Bros. Series extends the character into physical form while adding functional use across compatible Nintendo systems. It is not decorative alone. It stores data where supported and unlocks defined in-game content. The practical value centers on its training function in Super Smash Bros. Ultimate and on smaller bonuses in selected Fire Emblem titles.