Chrom - number 80
Chrom amiibo – Super Smash Bros. Series
Definition, briefly: an amiibo is an NFC-based figure that communicates with supported consoles. It can be read-only or read and write. The Chrom amiibo supports read and write functionality in Super Smash Bros. Ultimate, where it becomes a customizable Figure Player. In other compatible titles it functions as read-only and triggers predefined rewards.
The name does not significantly differ between regions. It is sold as “Chrom” in Japan, North America, and Europe. The release took place in January 2019 in Japan and North America, and in February 2019 in Europe.
The sculpt reflects Chrom’s appearance in Super Smash Bros. Ultimate. He stands with his weight slightly shifted backward. His right arm extends forward, gripping the sword Falchion in a downward diagonal strike. The left arm is drawn behind him, cape flowing outward in a fixed curve. The long blue coat carries gold trim along the edges. Armor plates on shoulders and knees are clearly defined. The facial expression is focused and composed. The pose corresponds to his forward smash animation in Super Smash Bros. Ultimate. It is taken directly from gameplay rather than invented for display.
Chrom originates from Fire Emblem Awakening, released on Nintendo 3DS in 2012 in Japan and 2013 internationally. In that title he is the prince, later Exalt, of Ylisse. His narrative role centers on leadership, military command, and alliance building. Within the Fire Emblem series he represents a central protagonist tied to tactical combat systems and relationship mechanics. His later inclusion in Super Smash Bros. Ultimate positions him as a fast sword fighter derived from the Fire Emblem lineage, distinct in movement and attack rhythm.
In Super Smash Bros. Ultimate on Nintendo Switch, scanning the Chrom amiibo creates a Figure Player (FP). This FP can be trained through repeated matches. It adapts to play patterns, improves its reactions, and levels up to 50. Spirits can be assigned to adjust attributes such as attack or defense. The learned data is stored directly on the amiibo. It can be transferred between Nintendo Switch systems while retaining progress.
In Super Smash Bros. for Nintendo 3DS and Wii U, Chrom is not a playable character. The amiibo functions in a general read-only capacity where supported, providing standard amiibo rewards but no dedicated fighter training.
In Fire Emblem Warriors on Nintendo Switch and New Nintendo 3DS systems, scanning the Chrom amiibo grants daily bonuses. These may include weapons, materials, or in-game currency. In Fire Emblem Engage on Nintendo Switch, the amiibo unlocks music tracks and items through the amiibo Gazebo feature. In these applications the figure operates as read-only.
Across Nintendo Switch, Wii U, and New Nintendo 3DS platforms, the Chrom amiibo functions either as a persistent data carrier or as a key for predefined digital rewards. The strongest functional integration remains within Super Smash Bros. Ultimate, where stored behavior and progression define its ongoing use.
In summary, the Chrom amiibo provides structured, game-linked value. Its design references a specific in-game attack, reinforcing its digital origin. The connection to Fire Emblem Awakening remains visible in both character history and sculpted detail. It stands as a physical extension of a tactical protagonist adapted into a fighting framework, practical in purpose and clearly tied to gameplay systems.
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