R.O.B. (Famicom) - number 54
R.O.B. (Famicom Color) amiibo – Super Smash Bros. Series
In Japan the character is known as Family Computer Robot. In North America and Europe the name is R.O.B. which stands for Robotic Operating Buddy. The Famicom colored variant reflects the Japanese hardware design. The amiibo was released in July 2015 in Japan and in September 2015 in Europe and North America.
This amiibo supports read and write functionality. In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U it creates a Figure Player that can be trained and saved to the figure. The same applies to Super Smash Bros. Ultimate on Nintendo Switch. The fighter gains experience up to level 50. Behavior shifts over time depending on match exposure. Adjustments are written directly to the amiibo.
The design follows the Famicom palette. The body is white with strong red accents on the head casing and arm sections. The eyes appear blue within a horizontal visor panel. Both mechanical arms extend slightly forward with open grippers. The head remains centered. The pose reflects the neutral idle stance used in Super Smash Bros. It suggests readiness rather than a specific attack animation.
R.O.B. originates from the 1985 peripheral released for the Family Computer in Japan and later for the Nintendo Entertainment System. It was bundled with Gyromite and Stack Up. The device responded to light signals from the television screen and moved physical accessories. Within Nintendo history the robot represents a period when the company introduced the NES as an entertainment system. The character returned decades later as a playable fighter in Super Smash Bros. Brawl where hovering movement and projectile tools defined the moveset.
On Nintendo 3DS and Wii U the amiibo stores fighter training data for Super Smash Bros. On Nintendo Switch Super Smash Bros. Ultimate expands this system with Spirit support that modifies attributes. In Mario Kart 8 for Wii U scanning unlocks a R.O.B. themed Mii Racing Suit. The same unlock appears in Mario Kart 8 Deluxe on Nintendo Switch. In additional compatible titles the figure typically grants small bonuses or cosmetic content depending on the software.
The value of the R.O.B. Famicom Color amiibo lies in its combination of function and historical reference. It operates as a persistent Smash fighter while visually connecting to early Nintendo hardware design. The color variation distinguishes it from the grey NES version although gameplay features remain identical. Its purpose centers on stored progress and repeated interaction across supported systems.
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Tom Nook
Within the Animal Crossing amiibo figure line, the Tom Nook amiibo represents one of the central figures of the series. The figure appeared during the first wave of dedicated Animal Crossing amiibo. Release timing varied slightly by region, but broadly falls into November 2015. The figure carries the likeness of Tom Nook, a character who has been present since the earliest Animal Crossing titles and whose role has slowly shifted from shopkeeper to infrastructure organizer of village life. The amiibo functions primarily as a character key: scanning it places Tom Nook into several compatible Nintendo games, unlocking small interactions, character content, or themed bonuses.
Rover
The Rover amiibo sits in a familiar part of the Animal Crossing line. It is not a figure that changes a whole game on its own. Its use is smaller than that. It lets Rover appear where Nintendo allowed amiibo support, and that is really the point of it. The value comes from access, recognition, and a direct link to one of the older faces in the series.
Daisy - number 71
The Daisy amiibo from the Super Smash Bros. Series extends the playable character into a physical and data-based form. It is not decorative alone. It carries stored fighter data and interacts directly with compatible Nintendo systems. Its practical value becomes visible when used in supported games, especially in Super Smash Bros. Ultimate.
Incineroar - number 79
The Incineroar amiibo from the Super Smash Bros. Series represents the wrestling-inspired Fire-type Pokémon as it appears in Super Smash Bros. Ultimate. It functions as a physical NFC figure that can store character data and interact with compatible Nintendo systems. The added value lies primarily in its use as a trainable Figure Player (FP) in Super Smash Bros. Ultimate, where it develops behavior patterns based on player interaction.
Banjo & Kazooie - number 85
The Banjo & Kazooie amiibo from the Super Smash Bros. Series represents the duo as they appear in Super Smash Bros. Ultimate. It is an NFC-enabled figure with storage capability. In simple terms: a physical character model that can save and transfer fighter data when used in compatible software. Not decorative only. It holds progress.
Kicks
The Kicks amiibo belongs to the Animal Crossing amiibo figure line released during the early expansion of Nintendo’s NFC figure ecosystem. Like the other characters in this series, the figure functions as a physical key that connects to compatible Nintendo games through NFC. When scanned, the amiibo links the character Kicks to different in-game systems. The practical value is simple: it allows players to access character-specific interactions, small unlocks, or themed content depending on the supported title.
Pyra - number 92
The Pyra amiibo from the Super Smash Bros. Series represents Pyra as she appears in Super Smash Bros. Ultimate. It is an NFC figure with internal storage. In plain terms, supported games can read it, and some can also write data back to it. The value is practical: it can carry saved fighter data and it can trigger unlock checks where a game supports amiibo features.
Mabel
The Mabel amiibo belongs to the Animal Crossing amiibo figure line. It represents the hedgehog tailor connected to the clothing shop that appears across the series. The figure does not introduce a new character. It transfers an established shop role into a scannable format for compatible Nintendo systems.
Fast Identification Checklist for amiibo Figures
Amiibo figures circulate in large numbers and across many series, which makes quick identification part of everyday collecting work. Boxes, figures, and small manufacturing differences appear again and again when handling them in bulk. Over time a few practical checkpoints have become common. They are simple observations. Not theory. The following checklist collects those observations in a short, catalog-style form.
Byleth - number 87
The Byleth amiibo from the Super Smash Bros. Series extends the character beyond the screen. It functions as a physical interface between figure and software. The integrated NFC chip allows compatible Nintendo systems to read and, in specific cases, write data. It is both a collectible object and a storage medium.
Pichu - number 72
The Pichu amiibo from the Super Smash Bros. Series is a character figure with NFC functionality. It represents Pichu as seen in Super Smash Bros. Ultimate and connects to compatible Nintendo systems. The figure is not only decorative. It stores data and can carry progress inside supported games.