Capture and Overlays: When Recording Tools Add Delay and Spikes
Capture tools and overlays add work: encoding, hooks, and UI layers that can steal time and create spikes. If your game feels heavier when recording, it’s not your imagination — it’s scheduling and load.
Isolation Checklist
- Test the same scene with capture OFF vs ON.
- Disable extra overlays (chat, stats, filters) while testing.
- Use a stable frame cap to protect pacing.
- If spikes remain, lower capture settings or move capture to another device.
Rule: protect pacing first. Recording is optional. Stable feel is the goal.
Related Guides
Background Load Kill SwitchRemove hidden load.
Frame Cap RecipesStability tool.
Stutter TypesSpot CPU spikes.
Latency ChainOverlays are a link.
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