Pichu - number 72
Pichu amiibo - Super Smash Bros. Series
The name Pichu is consistent across all regions where the figure was released. The amiibo launched in July 2019. It supports both read and write features. In Super Smash Bros. Ultimate it functions as a Figure Player, saving learned behavior, level progress, and customization settings onto the integrated chip.
The design shows Pichu in a raised-arm pose. Both hands extend upward, fingers open. The head tilts slightly back, mouth open in a lively expression. The ears are large with black tips, standing upright and clearly separated from the head shape. The small body leans forward. The lightning-shaped tail stretches behind the figure, angled for balance. The pose matches Pichu’s energetic movement style in Super Smash Bros. Ultimate, close to its light hops and upbeat gestures.
Pichu first appeared in Pokemon Gold and Pokemon Silver on the Game Boy Color. It was introduced as the pre-evolution of Pikachu and represents an early stage with unstable electric power. In Super Smash Bros., that idea is visible through recoil damage when using electric attacks. The amiibo reflects the same contrast in a simple way: small proportions, active posture, forward motion.
Compatibility is centered on Nintendo Switch. In Super Smash Bros. Ultimate, scanning the amiibo creates a trainable Figure Player that can reach level 50. It adapts to player behavior over time, learns attack timing and defensive habits, and can be enhanced with Spirits that modify attributes. All progress is written back to the figure. On Nintendo 3DS and Wii U, the amiibo works in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as a customizable computer-controlled fighter with saved data. In other compatible Nintendo Switch titles, scanning usually grants read-only bonuses such as in-game items or small rewards.
The practical value is persistence. The figure retains its training history. Each session builds on the previous one. When placed on the controller again, the stored fighter returns with its specific tendencies. The object and the saved data remain linked.
As part of the Super Smash Bros. Series, the Pichu amiibo represents the character’s return to the roster in Ultimate after earlier entries. The sculpt follows the in-game model closely and stands on the standard Smash-branded base. The presentation stays focused on the character, without extra effect parts.
In summary, the Pichu amiibo provides added value through writable training data and long-term character development in Super Smash Bros. Ultimate. Its design mirrors the digital character and emphasizes movement. Beyond display, it acts as a stable physical extension of gameplay that rewards repeat interaction.
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Isabelle - number 73
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K.K.
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Kicks
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Daisy - number 71
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Rover
The Rover amiibo sits in a familiar part of the Animal Crossing line. It is not a figure that changes a whole game on its own. Its use is smaller than that. It lets Rover appear where Nintendo allowed amiibo support, and that is really the point of it. The value comes from access, recognition, and a direct link to one of the older faces in the series.
Hero - number 84
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